The ghost stories in the Rorke Files can also enhance the horror aspect of the game. When players are in a dark and spooky environment, thinking about the ghost stories they've heard makes the experience more intense. It can also lead to unexpected twists in the gameplay. For example, a story about a vengeful spirit might translate into an in - game event where players have to face some sort of supernatural threat, which is different from the usual combat scenarios and thus makes the gameplay more diverse and engaging.
They create an immersive atmosphere. The idea of ghost stories makes the game world seem more alive and full of mystery. It's not just about shooting enemies, but also about being in a world with a haunted past.
One interesting ghost story could be about the origin of the Ghosts themselves. They are an elite force with a mysterious background, and their stories of survival and combat against all odds are quite engaging.
I'm not sure exactly where they are. Maybe you need to look for some hidden compartments or secret chambers in the haunted locations mentioned in the stories.
It's not too difficult for experienced players. The controls are quite intuitive.
Call of Duty Ghosts Mission Ghost Stories has a moderate to high level of difficulty. The stealth aspect adds to the complexity. If you're not careful, you can easily be detected by the enemies. Also, the mission objectives are not always straightforward. Sometimes you have to complete multiple sub - tasks in a specific order. And the final parts of the mission usually ramp up the difficulty with more powerful enemies and tighter time constraints.
Racing games with stories add depth. For example, in a game like 'Forza Horizon', the story gives context to your races. It makes you feel like you're part of a bigger world rather than just doing random races. You might be racing to win a championship to save a local racing scene or something similar. This added context makes the races more meaningful.
The stories also introduce new elements to the gameplay. In some fighting games, certain story - related events unlock new moves or abilities for characters. This not only adds depth to the gameplay but also gives players an incentive to engage with the story aspect of the game.
Another way is to explore the multiplayer mode. Sometimes, there are hidden bits of the Ghost Stories in the maps or in the form of character backstories that you can discover while playing against other players.
The backstories of the main ghost characters can be considered as 'ghost stories' too. They often have a past filled with tragedy and mystery, like how they became part of this special force. Their personal vendettas and the events that led them to fight are quite engaging.
The story of Call of Duty Ghosts is dumb in comparison to others as it lacks the grandeur. For instance, some other Call of Duty games have storylines that span across multiple regions and involve complex military strategies. In Ghosts, the story feels more like a small - scale skirmish that has been over - hyped. It doesn't draw you in like the more epic tales in other installments.