Maybe it's a young protagonist who is new to this world and has to figure things out. There could also be some wise old characters who guide the new arrivals in this new world.
I'm not sure as we don't have much information. But it could be a group of explorers.
It's possible that the main characters are those who are forced into this new world against their will, like refugees of some sort. They would bring their own backstories and motives which would drive the plot as they try to make a place for themselves in this new world.
Since I haven't had the chance to read this graphic novel, it's difficult to determine the main characters. But in many such novels, there are often protagonists who are brave and curious. They might be outsiders in the new world they enter, and through their experiences, we get to know the story. There could also be side characters like wise old mentors or mischievous companions.
The main idea might be about exploring a new and unfamiliar world filled with adventures and challenges.
Most likely the students. They are the ones who experience the most things in a school.
I don't know for sure, but they could be ordinary people thrust into extraordinary situations in this new world.
Since we don't know the specific 'new world story', it could be anyone. It might be a young adventurer, a scientist, or a group of survivors.
We can expect new adventures, new characters, and new settings. It might be about a journey into an uncharted territory, either literally or metaphorically.
The wolves are surely the main characters. There could be a lead wolf that stands out, perhaps the alpha of the pack.
Since I haven't played the game, I can only guess. There could be a local guide character who helps the player - character understand Kowloon better, and perhaps a villain who creates obstacles for the main character in their exploration of Kowloon.
I don't know for sure, but it could be the host of the table, the guests who come to the table, or perhaps people who have a special connection to the table itself.
In the 'Welcome to Marwen' original story, the principal character is Mark Hogancamp. He is a man who has endured a great deal of pain. After the attack, he becomes the creator and inhabitant of the Marwen world in his mind and in his yard. The other important 'characters' are the dolls that he creates to represent various aspects of his life, such as friends, foes, and his own ideal self. But it's Mark's story, his journey of healing and self - discovery through this unique world that is at the heart of the narrative.