There could be a trainer who has a psychic connection with their Pokemon. This character doesn't need to give commands verbally. Instead, they can communicate telepathically with their Pokemon. In the Champions League, this gives them an edge in speed of communication during battles. Their main Pokemon could be an Alakazam that they have a deep bond with, and together they face opponents with a combination of psychic power and strategic thinking.
A young inventor - trainer. This character is constantly modifying Pokeballs to give their Pokemon unique advantages in battles. For example, a Pokeball that releases a small burst of energy to boost their Pokemon's first attack in a battle. They enter the Champions League with their homemade gadgets and their trusty Pikachu, which they have trained to use electric attacks in new and creative ways.
A determined young trainer from a small town who has always dreamed of making it big in the Pokemon world could be a main character. He starts with a common Pokemon but through hard work and training, it becomes very powerful. Another could be a mysterious trainer who always wears a cloak and has a team of rare and powerful Pokemon that no one has ever seen before.
One idea could be a new trainer who has an unusual Pokemon partner, like a shiny Pokemon with a unique ability, and they enter the Champions League. Their journey through the league is filled with unexpected battles and they have to learn new strategies on the fly.
It could be the trainers who have the strongest Pokémon. For example, a young and determined trainer who has been training hard for the championship.
It could be an underdog trainer who has been training hard in the shadows and finally gets the chance to participate in this exclusive event.
In addition to the well - known champions, there could be some new or lesser - known champions. Maybe a champion from a newly discovered region that has unique Pokemon. They would bring in a fresh perspective and different training methods. Also, some retired champions might come back to help the current ones. They could have a wealth of experience and wisdom that the younger champions lack. These characters would all interact, share their stories, and work together towards a common goal in the fanfic.
One memorable character could be an old and wise trainer who has been in the Master League for decades. He has a team of ancient and powerful Pokemon, and he serves as a mentor to the younger trainers. His stories of the old days of the league are always inspiring.
Typically, the young and upcoming trainers are the ones most affected. They have to quickly adapt to the new rules and changes in the Pokemon League. For instance, a novice trainer who was just getting used to the old battle format now has to learn a new one.
For Harry Potter cursebreaker fanfiction, an interesting character could be Finn. Finn is a self - taught cursebreaker who grew up in the wizarding slums. He has a rough exterior but a heart of gold and a natural talent for breaking curses. He often uses unorthodox methods that other cursebreakers might scoff at. Another character is Seraphina. She is a cursebreaker who is also a seer. Her visions sometimes help her in her cursebreaking work, but they can also be a hindrance as they are often unclear. And a third character is Eamon. Eamon is a cursebreaker from a long line of cursebreakers in Ireland. He has a deep knowledge of Celtic magic and uses it to break curses that are related to ancient Irish curses.
There could also be a character like Dara, a smuggler who gets caught in the middle of the New Sith Wars. She doesn't care about the Jedi - Sith conflict at first, but as the war escalates, she realizes she has to choose a side to protect her own interests. She could be a morally ambiguous character, willing to do whatever it takes to survive.
The plot might involve a young trainer who idolizes the champions and somehow gets involved in the 'champion of champions' event. They could learn a great deal from the champions and even face off against them in some unexpected situations. For example, the young trainer might discover a new battle strategy while watching the champions battle and then use it to their advantage when they have to fight. There could also be some sort of mystery or hidden agenda among the champions, like someone is trying to disrupt the event for their own gain, and the young trainer has to help stop it.