Start by asking 'what if' questions about your simple idea. If your idea is a flower blooming in an unexpected place, what if the flower has magical powers? Then, plot out a beginning, middle, and end. In the beginning, introduce the situation. The middle should have rising action, like the character trying to understand and use the flower's powers. The end should resolve the main issues. Also, add sub - plots and secondary characters to make the story more complex and engaging.
First, create characters. Think about who will be in your story, their personalities, goals, and flaws. For example, if your simple idea is about a lost key, you can create a character who is a forgetful but kind - hearted person. Then, establish a setting. Is it a big city or a small town? Next, add conflict. Maybe the character needs the key to open a box with something important inside, but they can't find it. As you build on these elements, the story will start to take shape.
Begin by asking questions about the simple idea. For instance, if the idea is 'a lonely tree', ask what makes it lonely? Was it once part of a forest but now stands alone? Then, think about how this can affect the surrounding environment or the creatures around it. You could introduce a character like a bird that makes the tree its home. But then a storm comes and threatens the tree and the bird. As you answer these questions and add elements like characters, settings, and conflicts, the story develops.
Look at the world around you with a different lens. Notice the small details that others might overlook. For instance, the way a particular plant grows in a neglected corner of a city. Build a story around that. You can also play with time. Have a story that jumps between different time periods or where time moves at a different pace for different characters.
First, expand on the main characters. Think about their backstories, motives, and goals. For example, if the short premise involves a detective solving a mystery, flesh out the detective's personality, what made them become a detective. Then, add more details to the setting. Is it a big city? Describe the streets, the buildings, the people. Also, create sub - plots that are related to the main premise. These can add depth and complexity to the story.
First, you need to analyze the starting line. For example, if it's 'A lone figure stood at the edge of the cliff, looking out into the vast unknown.' You can start by asking questions. Who is this figure? What are they thinking? Maybe it's a warrior who has lost everything in a war and is now contemplating a new life. Then you can start building the world around this character. What kind of world is it? Is it a medieval land? A post - apocalyptic wasteland? Then you can introduce other characters like a mentor who finds the warrior at the cliff and offers him a new purpose.
To develop the outline into a full story, start with the conflict. The outline might hint at a problem. Dig deeper into it. Why does it exist? What are the consequences? Then, when it comes to the characters, make them relatable. Let's say there's a villain in the outline. Make the villain have reasons for their actions, not just be evil for the sake of it. As for the story's structure, make sure there's a clear beginning, middle, and end. The beginning should introduce the characters and the situation. The middle should build the tension, and the end should resolve the conflict in a satisfying way. And don't forget to add some twists and turns along the way to keep the reader engaged.
For a start like 'The sound of a lone howl echoed through the empty streets.', you could start by setting the scene more. Describe the empty streets, how desolate they look. The main character hears the howl and decides to follow it. Along the way, they might discover that there's a werewolf in the town. But the werewolf is not what it seems. It's actually a cursed person who needs help. The character then tries to find a way to break the curse, and this leads to a series of events where they search for an ancient spellbook or a magic item that can reverse the curse, facing other challenges like other superstitious townsfolk who want to kill the werewolf without knowing the truth.
Look at the setting in your starter idea. Say the idea is a haunted forest. Expand on it by thinking about what makes it haunted. Is it an ancient curse? Are there spooky creatures? Then, introduce a conflict related to the setting. A group of hikers could get lost in this forest and have to face these threats while trying to find their way out. Their struggle against the elements of the haunted forest can form the basis of your plot.
First, we need to analyze the existing part. Figure out the main characters, the setting, and the basic plotline. Then, start adding elements. For example, if the part has a character who is lost, we can add how he got lost, where he might be trying to go, and what kind of obstacles he will face on his way to find his way back.
To create a full - fledged fictional story, start with a strong hook. This could be an interesting event or a mysterious statement at the very beginning to draw the reader in. After that, build your world. If it's a fantasy story, create rules for the magic system, different species, etc. Develop your characters gradually, showing their growth throughout the story. The plot should be multi - layered, with sub - plots that all tie together in the end. Also, use descriptive language to make the story come alive.
Well, start by observing your surroundings. Maybe a funny incident you witnessed or an interesting person can spark an idea. Also, think about your passions and what intrigues you, that could be a great starting point.