Visual novels often have detailed character development. When these characters face hardships or failures, it can affect the reader's mood. For instance, a character who worked hard but still failed at achieving their dreams can make the reader feel sad and potentially depressed.
Some visual novels explore complex human emotions and relationships. When readers identify strongly with the characters and their difficult situations, they might feel depressed. Like a story about a character being constantly bullied and having no way out.
It might be because the plot and characters of the novel make you feel nervous and uneasy, or you are attracted by the worldview and values in the novel and feel confused and thinking. Reading novels is a creative and relaxing experience, but it can also become a psychological pressure and burden. If you feel depressed, you can try to relieve your emotions through relaxation techniques, exercise, and communication with friends.
Depressed people might like sad stories because it makes them feel less alone in their own struggles. Seeing others go through similar emotions can be comforting. Also, it could be a way for them to process and externalize their own pain.
For some, getting chills after sad stories could be related to the intensity of the emotional connection. If the story really touches them deep down, it can cause physical sensations like chills. Also, it could be a physiological response related to stress or the release of certain hormones.
You could try to talk about your feelings with a friend. Sometimes just sharing how the visual novel made you depressed can relieve the negative emotions. For example, if it was a sad story about lost love, your friend might share their own experiences or give you some comfort.
Some people might hate visual novels because they find the pacing slow. Visual novels often have a lot of text to read, and for those who prefer more action - oriented or fast - paced media, it can be a turn - off.
People like visual novels because they offer a unique and immersive storytelling experience. The combination of graphics, music, and text can draw you in and make you feel part of the story.
Maybe they think the existing translations aren't accurate or don't convey the meaning well enough.
There are several reasons. Visual novels often have rich plots, beautiful art, and the ability to make choices that affect the outcome, giving a sense of control and engagement.
Some people might hate visual novels because they find the gameplay or interaction limited. Maybe they prefer more active or challenging forms of entertainment.
Some play for the engaging stories and immersive experiences. They like getting lost in different fictional worlds.