Well, if you have a richly developed culture in your world building, it can create conflicts. For example, if one culture values honor above all else and another values wealth, characters from these cultures will clash. This drives the plot forward. Geography can also be a factor. A harsh desert environment might force characters to take a certain route, leading to unexpected encounters and plot twists.
The political system in the world building can be a great plot enhancer. If there's a corrupt regime, characters might be motivated to overthrow it, creating a central plotline. And the magic or technology system? If it's malfunctioning or misused, it can cause all sorts of problems that the characters have to solve. For instance, a powerful magic artifact gone wrong can set off a chain of events that forms the plot.
It makes the story more believable. When the world is well - built, the strange elements in the fantasy novel seem natural. So it attracts readers.
Metaphors are very useful in science fiction world - building. They can make abstract concepts more tangible. For instance, if we consider a spaceship as a 'floating island', it gives a different perspective. It allows the reader to better understand the isolation and self - containment of the spaceship within the vastness of space. This way, metaphors enrich the overall world - building process.
Jargon enhances world - building in science fiction by making the fictional world seem more real and detailed. For example, if a story has terms like 'quantum jump gate', it gives the impression of a highly advanced technological universe.
Exposition can build on the history of the science fiction world. Take 'Foundation' as an example. The exposition about the fall of the Galactic Empire and Hari Seldon's psychohistory theory forms the backbone of the story's world - building. It makes the reader understand why the events unfold as they do.
By creating distinct languages. When a science fiction story has its own unique languages for different species or cultures, it makes the world seem more real and complex. For example, the Elvish languages in 'The Lord of the Rings' (although it's more of a fantasy but still relevant). These languages give the impression that the races have their own histories, values, and ways of thinking.
It can add visual details. For instance, a brand new drawing of a post - apocalyptic city can show the crumbling buildings and overgrown vegetation, making the setting more vivid.
One aspect is the political system. It can range from a monarchy to a democracy, which affects how power is distributed and decisions are made in the story world. The economy is also crucial. It determines the wealth, resources, and trade within the world. Additionally, the magic or technology system (if applicable) shapes the capabilities and limitations of the characters.
Building Legos can enhance children's creativity in many ways. For one, they can freely combine different Lego pieces to create whatever they imagine, like building a unique castle or a spaceship that doesn't exist in real life. They are not restricted by traditional forms, which encourages out - of - the - box thinking. Also, when they face problems during the building process, such as how to make a structure stable, they need to come up with creative solutions on their own.
Decorative languages enhance world - building by making the setting more vivid. For example, using unique terms for different regions makes them seem more distinct. If one area is called 'The Golden Vale' and another 'The Shadowed Moors', it creates a clear difference. Also, when the author uses a special language for magic spells, it gives the magic system more authenticity.
Artwork can provide visual details that written descriptions in science fiction novels might not fully convey. For example, in a novel about a futuristic city, an accompanying piece of artwork could show the unique architecture, like towering spires made of some unearthly material or flying vehicles zipping between the buildings. This helps the reader to better visualize the setting, making the world - building more immersive.