Comics have a large following among collectors who are interested in the different issues, variants, and the history of a particular comic series. They might focus on the value of a rare comic. Graphic novels, while also collected, are more likely to be read by those who are interested in the story as a whole. For instance, someone who loves historical fiction might pick up a graphic novel about the French Revolution.
The audience for comics can be more casual, flipping through them quickly for entertainment. Graphic novel readers are often more engaged and willing to spend time delving into the detailed art and complex narratives. They might be looking for a more immersive experience similar to reading a traditional novel but with the added visual element of the graphics.
Graphic novels have a broader audience. They can attract adults who are interested in more complex narratives. People who enjoy literature but also like the visual aspect of storytelling are drawn to graphic novels. For example, someone who likes historical novels might be interested in a graphic novel that tells a historical story in a visual way. Also, graphic novels can be used in educational settings for older students and adults to study different topics.
The target audience of graphic novels is typically those who enjoy in - depth storytelling with a visual component. They are often fans of various genres and are looking for a different way to experience a story compared to just reading a regular novel. Picture books are made for the youngest of readers. Their audience doesn't have a high reading level yet, so the focus is on engaging them with bright pictures and very simple text. For example, a preschooler would be much more interested in a picture book about animals with big, colorful pictures and short sentences than a complex graphic novel.
Graphic novels are usually longer and more complex. Comics often come out in serialized installments.
Comics arts often focus on individual gags or short storylines. Graphic novels tend to have a more developed plot and character arcs. Also, the art style can vary more in comics arts, while graphic novels might have a more consistent look.
Comics arts may have ongoing storylines that continue in multiple issues. Graphic novels, on the other hand, tend to present a complete story within one volume. Also, the art style and depth of character development can vary between the two.
In graphic novels, borders can be more flexible. For instance, they might be used sparingly or in non - traditional ways compared to traditional comics. In traditional comics, borders are typically solid lines that clearly demarcate each panel. But in graphic novels, you may find that the border is formed by the shape of an object or a change in color or texture, which gives a more organic feel to the page layout.
Lovecraftian comics are deeply rooted in a specific mythos created by H.P. Lovecraft. This means that there are recurring themes, entities like Cthulhu, and a particular kind of world - building. Other horror comics may not have such a well - defined and interconnected universe. The characters in Lovecraftian comics are often faced with the realization of their insignificance in the face of the vast and terrifying cosmic entities, which is a unique aspect not always present in other horror comics.
Image Comics graphic novels often have a more creator - driven approach. Creators have more freedom to explore unique and diverse concepts compared to some other publishers.
Comics usually have short, episodic stories in each issue. For example, 'Superman' comics often have a self - contained adventure in one comic. Graphic novels, on the other hand, are more like complete, long - form stories. 'V for Vendetta' as a graphic novel tells a complex and continuous story. Horror books rely a lot on atmosphere and description. In 'The Haunting of Hill House', the author uses detailed descriptions to create a spooky atmosphere for the story.
Black comic graphic novels often deal with more complex and darker themes compared to traditional comics. For example, they might explore topics like social inequality, trauma, and moral ambiguity. Traditional comics usually focus more on heroic adventures or light - hearted stories.