Sorry, without more details about this 'gloss', I can't really expand on its back story. It could be a brand - new concept or entity that I'm not familiar with.
Let's assume 'gloss' is a character in a fantasy world. Maybe Gloss was born into a family of outcasts. Growing up, Gloss had to face discrimination and hardship. But through determination and some special abilities or skills that Gloss discovered along the way, Gloss was able to rise above the challenges and start on a journey to change the perception of their family in the eyes of the society in that fantasy world.
If 'gloss' is related to an art form, say, the high - gloss finish in painting. The back story could be about how artists started using this technique to create a certain look, perhaps to add a sense of luxury or modernity to their works. It might have been developed over time as new materials and tools became available for achieving that perfect gloss.
Maybe if we knew where the term 'rost' came from, like a particular culture or a local legend, we could start to piece together the back story. For example, if it's from a Scandinavian - inspired story, Rost might have a back story related to Vikings, their values, and their way of life.
Well, without more details, it's hard. But if Gothar is a character in a role - playing game, his back story could involve his training. He might have trained under a strict master in a secluded place. This training could have been both physical and mental, shaping him into the character he is in the game's story.
I'm not entirely sure which 'gloss' you're referring to. It could be a person named Gloss, or perhaps it's a term related to a specific product or field. Without more context, it's difficult to provide a detailed back story.
Isabelle in Animal Crossing has a back story that is intertwined with the gameplay. She came to the town to assist in its management. Her daily tasks include making announcements, helping with public works projects, and keeping the town in order. She is a symbol of order and friendliness in the game. Her design, with her cute appearance and her iconic pink bow, also adds to her charm. She is often the first point of contact for players when they need information or help in the game world.
Sure. It might imply that the story has a positive message. A positive message can inspire and make the story more memorable.
The Hunger Games is a dystopian story set in a post - apocalyptic world. The Capitol rules over the twelve districts harshly. The Hunger Games themselves are a cruel form of entertainment where one boy and one girl from each district are sent to fight to the death in an arena. Katniss Everdeen volunteers for the Games to save her sister. She becomes a symbol of hope and rebellion against the Capitol throughout the series.
The 7 day origin story might be about a startup company. In the first day, the founders had an idea. On the second day, they started to do market research. Day three was for gathering a team. By day four, they had a basic plan. Day five was for getting initial funds. On day six, they launched a prototype and finally, on day seven, they got their first customer and officially started their business journey.
Sure. Maybe it could be about a young adventurer who discovers a hidden magical world in an old attic. This world is full of strange creatures and glowing plants. The adventurer has to find a way to get back home while also helping the magical beings solve a problem that threatens their world.
Sure. But you need to tell me the '13 word love story' first so that I can expand on it.
It depends on the nature of the outline. If it's a historical - based outline, we might need to do research to fill in the gaps. For instance, if the outline is about a war, we can research the historical events, weapons used, and the social and political climate of that time to make the story more complete. We could also add dialogue. If the outline just says two characters argue, we can create interesting and believable dialogue that reveals their personalities and the root of their argument.