One possible consequence is the establishment of a new power structure in the wasteland. Your character's choices throughout the game would have determined which faction gains the upper hand, like the Minutemen might bring some form of order. Another consequence could be the state of the settlements. If you've been building and protecting them, they could thrive, but if not, they might face various threats. Also, the relationships with the different companions end in different ways depending on how you've interacted with them during the main story.
Well, in the end of Fallout 4 main story, the overall environment of the wasteland can change. If you've been successful in dealing with the main threats like the Institute or the other major factions' problems, the wasteland could become a bit more stable. There could be more trade between settlements, and a decrease in raider activities. But if things go wrong in the main story's conclusion, it could lead to chaos. The radiation levels might not be affected much directly by the end of the main story, but the actions you take can influence how people deal with it, like whether they focus on finding ways to clean it up or just survive in it.
At the end of the Fallout 4 main story, a big consequence is the fate of the synths. If you side with the Institute, they may continue to be produced and play a role in the post - apocalyptic world. However, if you oppose them, their future becomes uncertain. Additionally, the technological advancements that were part of the main story's plot, such as the use of power armor and advanced weaponry, may spread or be restricted depending on the ending. For example, if the Brotherhood of Steel is successful, they may try to control the spread of certain technologies.
At the end of the main story in Fallout 4, the player has to make some crucial decisions. For example, they can choose which faction to side with among the Institute, Brotherhood of Steel, Minutemen, etc. The ending varies greatly depending on this choice. If you side with the Minutemen, you can bring a more independent and community - focused ending to the Commonwealth.
You might miss the resolution of the plot. For example, in a mystery story, you won't find out who the real culprit is. It's like leaving a movie halfway through and not knowing how it all wraps up.
The main story of Fallout 76 concludes with a mix of resolutions and open-ended possibilities. It depends on your choices and actions throughout the game.
One consequence could be the pain and grief left for your loved ones. They would have to deal with the sudden loss and many unanswered questions. It also means you'll miss out on all the future experiences, both good and bad, that could have contributed to your personal growth.
One possible consequence is emotional pain. Both parties might experience sadness, anger, or a sense of loss. For the person who initiates the break - up, they may feel guilty. And for the other person, it could be a big blow to their self - esteem.
The story might remain unfinished forever, and it would be a loss for the literary world. We would never get to see his complete vision for the tale.
Yes, in a sense. Once you complete the main story, the main narrative arc is concluded. However, you can still continue playing in the game world, exploring, doing side quests, and interacting with the environment.
Sure. In the end, you choose a faction. Depending on that choice, the Commonwealth is either ruled in a certain way or faces different fates. For instance, the Minutemen option gives a more democratic - like rule.
The character's development at the end of the Fallout 4 main story is highly influenced by the choices made throughout the game. If you've been focusing on the good of the settlements, your character has developed into a more community - oriented person. If you've been more into the power - hungry aspects of some factions, like the Institute, your character might have become more ruthless in the pursuit of power.
Yes, the game's main storyline concludes, but there's still plenty to do in the post-game.