You can hunt for all the collectibles. There are various items scattered across the map like Nero injectors and historical relics. Finding them all gives you a sense of accomplishment.
One great thing to do is to engage in combat challenges. Try to take on large groups of Freakers or marauders using different strategies. It helps you master the combat mechanics better. You can also try to find all the secret areas that are not easily accessible during the main story. Some of these areas might have valuable resources or interesting lore.
Sure you can! There's still plenty to do like exploring the open world, looking for hidden collectibles, or replaying favorite missions.
After finishing Days Gone, you might consider replaying it to notice details you missed the first time. Also, you could check out fan theories and discussions to gain new insights into the story.
You could explore the game's multiplayer mode if it has one. Or, start a new playthrough with different choices and strategies.
You can focus on side quests and exploration. There are often hidden areas and additional characters' stories to uncover.
Players can continue exploring the open world. There are still many side quests to complete, which often reveal more about the game's lore and characters. For example, some side quests might involve helping out a particular survivor community in a way that wasn't part of the main story.
You could explore new areas, take on challenging optional quests, or try to upgrade your equipment to its maximum potential.
There are side missions and some hidden quests. For example, you might encounter missions related to helping out the remaining survivors in different camps. These can range from gathering supplies to dealing with marauder threats that still exist even after the main plot is over.
She is still part of the post - main - story content. You can interact with her.
Yes, some of them can be quite challenging. The enemies you face in post - main - story missions are often tougher. For instance, there might be larger groups of freakers or more well - armed marauders.
I think Sarah's whereabouts are left somewhat ambiguous at the end of the main story. It's open to interpretation.