Good in these graphic novels can be shown in different ways. Sometimes it's the underdog characters who have a strong sense of right and wrong. In 'Scott Pilgrim', Scott is a somewhat flawed character but he's on the side of good. He's trying to win the girl he loves and also has to defeat her evil ex - boyfriends. He stands for things like loyalty, friendship, and the pursuit of love, which are positive aspects. And in 'Ms. Marvel', Kamala Khan uses her new - found powers for good, to help her community and stand up against those who would do harm.
In 'good vs evil graphic novels', the concept of good is often multi - faceted. It could be a group of heroes like the X - Men. They fight for the acceptance of mutants in a world that often fears and hates them. Their good nature lies in their fight for equality and co - existence. Good characters also often show self - sacrifice. In 'The Boys', Hughie starts out as an ordinary guy but gets involved in a fight against corrupt superheroes. He represents the normal person's sense of right and wrong and is willing to put himself in danger to expose the wrongdoings of those in power.
Often, they show the physical transformation of the infected. For example, in zombie - themed 'infected graphic novels', the infected may have decaying flesh, pale skin, and a hunched posture. Their behavior also changes, becoming more aggressive and less rational.
Sanctuary can also be shown as a community. In some novels, a group of people come together to form a sanctuary. They support each other, share resources, and create their own rules to keep the peace. This shows the social aspect of a sanctuary.
Immortality in these novels can be seen as a journey of self - discovery and transcendence. The characters not only gain physical immortality but also spiritual enlightenment. They have to overcome their inner demons, cultivate their minds, and gain wisdom along with their quest for eternal life. This multi - faceted portrayal makes the concept of immortality more than just living forever.
In fiction, 'letting in good vs evil' often creates a fundamental conflict. It can be as simple as a hero representing good facing a villain symbolizing evil. This contrast drives the plot, making the story interesting. For example, in 'The Lord of the Rings', Frodo is the good character trying to destroy the evil ring, and Sauron is the embodiment of evil. This dynamic engages readers and makes them root for the good side.
These characters are usually depicted as having a complex personality. On one hand, they are ruthless in business, firing employees without hesitation or using underhanded tactics to gain an edge. But on the other hand, they may have a soft side that only a few people, like the love interest, get to see. In 'evil president' web novels, their appearance is also often described as handsome and imposing, which adds to their allure.
Often, they are portrayed as power - hungry. For example, in 'Overlord', the villainous organization led by the protagonist (from the perspective of the world's inhabitants) wants to expand its power and influence over the game world. They are also shown as manipulative. In 'The Rising of the Shield Hero', the group that frames the hero is manipulative, using false accusations to achieve their goals.
In 'fame game novels', fame is often portrayed as a double - edged sword. For example, in 'The Hunger Games', Katniss becomes famous but it also makes her a target. Fame can bring power and privilege, but also danger and loss of privacy.
They also portray the human side of war. Soldiers might be shown as having different motives for fighting. Some fight for honor, some for revenge, and some are just forced into it. In these novels, the concept of war is not just about the physical fighting with fire and sword, but also about the psychological and emotional turmoil of the people involved. The characters might experience fear, grief, and anger during the war. For instance, a character might see his home village burned down by the enemy's fire, and then pick up his sword to seek revenge. This shows how war affects individuals on a personal level.
They often portray evil as a very alluring and manipulative force. In many satanic crime novels, the satanic element is not just about blatant violence but also about the slow corruption of the soul. For example, characters might be drawn into satanic practices through promises of power or pleasure, and then find themselves committing immoral and criminal acts.
Some novels may portray the wheel as a symbol of destiny. Characters' lives are like spokes on the wheel, each following a set path that is part of a greater design.