A memorable one is when the acolytes had to enter an ancient, forbidden temple. There were traps everywhere. One wrong step and they could be impaled or burned alive. They had to rely on their knowledge of ancient lore to navigate safely. It was really thrilling as they finally reached the inner sanctum where they found a heretical artifact that they had to either destroy or secure, depending on their mission orders.
One of the most memorable Dark Heresy RPG stories I know involved a group of acolytes who were on a mission to retrieve a lost relic from a war - torn planet. The planet was in chaos, with different factions fighting over resources. The acolytes had to navigate through the battle zones, deal with rival groups who also wanted the relic, and face the planet's harsh environment. They had some really tough decisions to make along the way, like whether to trust a group of mercenaries or not. In the end, they managed to retrieve the relic, but not without losing some of their own. It was a story full of adventure, danger, and moral dilemmas.
There's this story where the acolytes were investigating a series of disappearances in a noble's mansion. It turned out that a warp - touched servant had been kidnapping people to feed to a small portal to the warp he had created in the basement. The acolytes had to fight their way through the possessed servants and then close the portal. It was intense, especially when they realized the true nature of what was going on and how close they were to a major catastrophe. This story stands out because of the mystery and the horror elements.
The story where acolytes were sent to an abandoned hive city. It was filled with mutants and gangs. The acolytes had to navigate through the dark and dangerous tunnels while being hunted. They found out that a powerful heretic was using the hive city as a base for some dark ritual. It was memorable because of the spooky atmosphere and the difficult battles they had to fight.
In a Dark Heresy RPG story, a group of players' characters were acolytes assigned to a remote planet. The planet was known for its strange energy readings. When they arrived, they found a small settlement that was being terrorized by some sort of psychic entity. The acolytes had to figure out how to combat this entity, which was invisible most of the time. They sought help from the local psykers, but they were wary as some of them might be in league with the entity. It was a long and arduous journey of discovery and danger for the acolytes.
A story where a group of Black Crusade players managed to turn a previously loyal Imperial world into a Chaos - ruled hellhole. They did it by manipulating the planet's religious leaders and causing civil unrest. It was memorable because of the elaborate schemes they used, like spreading false prophecies and causing famines to make the people lose faith in the Emperor.
There was a story where a group of players in a Robotech RPG were on a mission to rescue a captive. The captor was this big, mean - looking alien. But when they finally found the captive, it turned out the captive had befriended the alien and they were sharing stories and eating strange alien food. The whole group was so shocked at first and then couldn't stop laughing at how the situation had turned out.
A very memorable one was when the characters were in an anime - inspired underwater world. They were all mermaid - like beings with different powers. They had to stop an evil sea witch from stealing the magic crystals that powered their world. It was memorable because of the unique underwater setting and the beautiful descriptions of the characters' abilities.
One memorable story is about a group of players in an RPG. They were exploring an ancient tomb. One of the players, who was a thief character, accidentally stepped on a pressure plate that was supposed to release a trap. But instead, it played a really loud and goofy song. All the mummies in the tomb started dancing to it. It was so strange and funny.
One really disturbing Star Wars RPG horror story involved a character who was captured by a cult that worshipped an ancient and evil force. The cult forced the character to participate in dark rituals. The player had to endure seeing all kinds of grotesque and inhumane things, and the fear of being completely consumed by this evil was overwhelming. The character's struggle to break free and retain their sanity was a harrowing experience.
A story I heard was about a bard who was trying to charm a dragon with his music. He started playing a very grand tune, but the dragon just looked at him, yawned, and then fell asleep. The bard was so offended that he kept playing louder and louder until the dragon woke up, got annoyed, and chased him out of its lair.
A memorable one was about a droid that became a hero. It was a simple utility droid that got caught up in a battle between the Rebels and the Empire. It managed to hack into an Imperial ship's systems and cause a lot of chaos, which allowed the Rebels to gain an upper hand. It showed that even the smallest and least likely characters can make a big difference in the Star Wars universe.
A memorable one was when we had a science fair. One group made a volcano that erupted so realistically that it sprayed lava - like substance all over the place. It was chaos but also really cool.