I'm not sure if 'plray' is a typo. If it's 'play', perhaps it means that by playing the game first, you can gain some context or experience that will enhance your understanding when you read the story later. For example, some games are based on a story, and playing it can make the story more vivid and easier to follow when you read it.
To effectively 'plray the game the read the story', you need to be fully engaged in the game. Explore every aspect of the game world, interact with all the available elements. This will give you a comprehensive view of the setting and characters. When you move on to the story, read it with an open mind. Try to find the differences and similarities between the game and the story. Maybe the story will expand on things that were only hinted at in the game. For instance, if in the game there was a mysterious door that couldn't be opened, the story might explain what's behind it.
Perhaps it implies that reading a novel can be an interactive experience similar to playing a game. One might engage with the characters, plot twists, and settings in a playful way, predicting what will happen next and seeing if they are right, much like making strategic moves in a game.
Perhaps the game is used as a plot device in the story to introduce the concept of dance. For example, the game could be a magical dance game where the players have to learn different dance moves to progress in the story. It could also be that the dance is a form of communication within the game that is central to the story, like in some tribal - themed games where dance conveys messages.
For one, it enhances creativity. When you play a game based on a story or read a story related to a game, your mind has to imagine the scenarios. This stimulates creative thinking.
Playing the game can improve your problem - solving skills. For example, in strategy games, you have to think ahead. Reading the story is great for expanding your vocabulary. You learn new words in context.
Playing the game offers the chance to develop social skills if it's a multiplayer game. You interact with others, learn cooperation and competition. Reading the story is like taking a journey into different worlds. It broadens your perspective, makes you understand different cultures and values. Moreover, the mental stimulation from both activities is beneficial for your brain health. It keeps your mind active and engaged.
Maybe it implies that reading is the first step to fully experiencing the story in a game. Just like when you start a new book - based game. You read the instructions, the plot synopsis perhaps provided in the game, and then you start to play the story as it unfolds in the game environment.
There is no direct connection between 'Game of Thrones' and 'Thor' story. 'Game of Thrones' is a medieval - like fantasy set in the fictional continents of Westeros and Essos, dealing with political intrigue, power struggles among noble families, and the fight for the Iron Throne. On the other hand, 'Thor' is a story from the Marvel Comics universe, which involves Norse mythology, superheroes, and battles against cosmic threats. They belong to different fictional universes with different themes and story elements.
Well, 'Game of Thrones' and 'Neverending Story' are quite different in many aspects. 'Game of Thrones' is a dark and complex fantasy series about power struggles in a medieval - like world, while 'Neverending Story' is more of a magical adventure with a child - centered story. But in a broad sense, they both belong to the fantasy genre. So the connection might be that they both offer audiences a chance to escape into a world full of magic, strange creatures, and unique characters.
Hard to say. It could be that the game features Chipotle as a setting or incorporates its food somehow into the story.