It might be a wrong expression. It could be 'captivated by the online novel you read'. If so, it means being really attracted or fascinated by the online novel that someone has read.
Well, if we take it as it is, it's a bit unclear. But perhaps it's trying to say that someone is captivated by the act of you reading an online novel. Maybe they find it charming or interesting to see you engaged in reading that online novel.
In Chinese novels, 'captivated by you' can show a strong emotional connection. It might describe a situation where one character is so drawn to another that they can't think of anything else. Maybe it's like the love at first sight kind of thing, or it could develop gradually as they get to know each other better through different events in the story.
If the idea is to be captivated by the act of someone reading an online novel, it could be about the passion and concentration the reader shows. To get into that, observe the reader's reactions as they read. Notice how they get excited or sad at different parts of the story. Then, you might start to be interested in the novel too, and gradually become captivated by it.
It's not entirely clear. Maybe 'no 6' is a typo. If it means 'not read online novel', it could imply a dislike or a decision to avoid online novels for personal reasons.
In my view,'read only' simply restricts the action to just reading. 'Sense' here could be related to the sense of the story, like its theme or the mood it creates. 'Online' is clear that it's on the web. A light novel is a form of fictional writing. So put together,'read only sense online light novel' could be about the concept of experiencing the meaning or story of an online - based light novel in a read - only mode.
Online game novels were novels that used computer games as the foundation to create a fictional world or a game mode through which the storyline unfolded. In online novels, there would usually be a large number of player characters who would gradually improve their abilities through various missions and activities in the game. At the same time, they would also encounter various dangers and challenges. Online novels often involved grudges, friendship, love, power struggles, and other topics. There were also many classic plots and characters that were widely circulated.
In novels, Da Da was usually a title or honorific that represented a character. In different novels, the meaning of "big" may be different, but it usually refers to an important character or leader. In some novels, it was very likely that a powerful character with high strength or power could determine the development of the story. In some novels, a leader or leader could lead an entire team or organization. Da Da was usually a title or a substitute for a character or a leader that the readers of novels used to represent their recognition or respect for them.
Joy beans were a type of virtual currency that originated from the Chinese online novel platform Yuewen Group's novel payment model. In the pay-to-play mode, readers needed to first purchase the chapters provided by Yuewen Group and pay for them. Then, after the number of words in each chapter reached the specified number, they would receive the corresponding rewards from the Happy Bean to purchase the chapter content. As a type of virtual currency, Huan Dou could be used to purchase novel reading services or other virtual goods. It was important to note that Huan Dou's payment model was not created by Yuewen Group but was supported by other online novel platforms. Different online novel platforms might use different virtual currency incentive mechanisms. The readers needed to choose according to their own needs and the platform's regulations.
When a web novel went offline, it usually meant that the novel could no longer be read. It could be because the author had released an update, or because of a server failure or network connection interruption. In this case, the reader could try to reload the novel or wait for a while before trying again. If the novel has been offline and has not been restored for a long time, it is recommended to contact the website's customer service or the author for further help.
GM was an English short for Game Master, which usually referred to a game administrator or game scriptwriter. In online games, GMs were responsible for writing the game plot, character setting, scene design, etc. They were also the bridge between the game developers and the players. They could play different roles in the game to provide technical support and suggestions to the players. Dungeons were usually another version or dungeon that appeared in the game. It was one of the common settings in games. Instance dungeons usually consisted of independent game worlds or levels with independent rules and plots. Players could obtain special equipment, items, or skills by entering the dungeon, but they also had to face different challenges and difficulties. Dungeons were very common in online games. It was one of the important ways for players to explore the game world.
The online novel system referred to the creation, publication, distribution, and promotion of online novels. It was usually composed of many different authors and editing teams. They worked together to provide readers with different types of online novels. The web novel system usually consisted of the following components: 1. The novel classification: The web novel system is usually categorized according to different topics and types, such as fantasy, urban, historical, science fiction, etc. 2. The publishing house or platform: The main component of the online novel system is the publishing house or platform. These platforms include Qidian Chinese Network, Zongheng Chinese Network, etc. They provide online novel authors with the opportunity to publish and publish online novels. 3. Author team: The online novel system also includes multiple author teams. These teams are composed of different authors. They jointly create different types of online novels and are responsible for editing, promotion, publicity, and other work. 4. Reader Groups: The online novel system also includes a large number of reader groups. These readers usually include novice readers, experienced readers, paid readers, etc. They read online novels for entertainment and knowledge. The online novel system was a huge creation and distribution system. It included many different authors and editing teams to provide readers with various types of online novels. At the same time, it also provided an opportunity for online novel authors to publish and publish online novels.