I think it's a matter of personal style and the story's genre. Maybe do some test sketches in both gray and color to see which one suits the story best. Sometimes, a combination of the two could also create a unique effect.
Well, it really comes down to your artistic vision and the target audience. For a more classic or timeless feel, gray could be a good choice. If you want to attract a younger or more visually-oriented audience, color might be the better option.
The resolution of your graphic novel depends on various factors. Consider the printing method, the size of the final product, and your budget. Usually, 300 dpi is a safe choice, but for something really top-notch, going above that could make a difference.
Make a book. Books have a long - established tradition and a wide readership. You can reach a broad audience with different interests. However, if you're aiming at a more niche market, like comic lovers or those who prefer visual - heavy stories, then go for a graphic novel.
It depends on your target audience and the style you want to convey. If it's for kids or a light-hearted theme, color might attract more. But for a more serious or artistic approach, black and white could work too.
It depends. If you think color would enhance the appeal and make the story more engaging, go for it. But be prepared for the extra time and effort it might take.
It depends on your goals and the nature of your novel. If you want to attract more readers or present it professionally, making a package could be a good idea.
For the time being, there were no novel recommendations with a gray female protagonist.
Yes, you should. A calendar can add depth and realism to your fantasy world. It helps in organizing events, character birthdays, and festivals in a logical sequence, making the world more believable for your readers.
It depends. If the events in your novel are time-dependent and a calendar would enhance the reader's understanding and immersion, then go for it. But if the timing isn't crucial to the plot, it might not be necessary.
First, you need to have a great story idea. It could be something inspired by your own experiences, dreams, or things you're passionate about. Then, start thinking about the characters, their looks and personalities. Sketch out some rough drafts of how you imagine them.
For a young audience, a graphic novel can be a great choice. The visuals can really capture their attention and help them understand the story better. However, a well - written book with engaging characters can also be very appealing.