Not always. It depends on the theme and gameplay mechanics the creator wants to incorporate.
It depends. If you want to fully appreciate the depth and complexity of the story, playing Steins Gate 1 first is advisable. But if you're just looking for a standalone experience, you can start with 0 and still have an enjoyable time.
First, you need a good story. Then, decide on the art style and characters. Also, programming skills for implementing interactivity are essential.
Yes, usually you do need DirectX for a smooth playing experience of visual novels. It helps with graphics and performance.
Yes. A point system can enhance the gameplay. It can be used to unlock different storylines or endings, depending on the choices the player makes and the points they accumulate. For example, in a romance visual novel, points might be related to the relationship with different characters. High points with a particular character could lead to a romantic ending with them.
Yes, it is often necessary. Many visual novels are originally in Japanese. If you don't know Japanese, you might miss out on a large number of great visual novels. Only a portion of the most popular ones get translated into other languages.
Not necessarily. You can enjoy either one first. The anime and the visual novel have their own unique charms and can be appreciated independently.
You need to focus on the storylines and character development. They're key in these games.
Qidian's cross-review was an internal review mechanism to ensure the quality and accuracy of the manuscript. Several editors would review the manuscript from different angles. If the work performed well in terms of writing, story, values, etc., it would be easy to pass the review and get an internal signing opportunity. If you want your work to go through a multi-dimensional evaluation to get better development opportunities, for example, works that conform to current values, are well-written, and have a story that hits the heart may be recognized in the cross-review and be signed, then waiting for the cross-review is meaningful. However, if you feel that this kind of multi-editor review may take a long time and the results are uncertain, or if you have other more urgent publication plans, you can also consider other options. However, from the perspective of improving the quality of the manuscript and meeting the requirements of the website, cross-review was of some value.
Maybe. While a point system can be effective, it's not the only option. Some visual novels could use a combination of methods. For instance, they could have a simple point - based indication of relationship status in the background, while also using more nuanced dialogue and event - based relationship building in the foreground.
Yes, chapters are often necessary. They help organize the story and give readers natural breaks, making it easier to follow and absorb the content.