Such a story could be called a 'non-game-related narrative' or a 'story without any game elements'.
Such a story could be called a 'nongame-related narrative' or simply a 'story without game elements'.
I have no idea as there is not enough information. It could be a role - playing game, a strategy game or any other genre.
Maybe it's a tale of uncovering secrets or solving mysteries hidden within the game. The story might focus on the players' interactions and their journey through the game's various levels and obstacles.
"Welcome to the Kingdom of the Light Ball Game" is a novel written by the author Mumu Jacs. The general plot of this novel is as follows: Ding-dong. Welcome to the Light Ball Gaming Kingdom! I'm your little friend, Light Ball! Come to my kingdom and play with me! Round table questions, who is the murderer, Go Solitaire, Secret Room Escape, Everyone Looking for Trouble, Beast Chess, Jump, Color Linkage, Crazy Guess King, Roaming Maze, City Skyscraper, You Guess Me, and many other round table games... Team up to clear the level, a group of twelve people. Now, the game began. Bingo! ---------------------------- "Alliance: I'm a Sunshine Boy" was a gaming and eSports novel written by the author, Bai Se Li Luo. The general plot of the novel was: I'm a kind, friendly, positive, and upright fish streamer. He never knew what it meant to mess with others or break their defense. I only know that after defeating Canyon and becoming famous in one battle, life is destined to become exciting… … G2: Brother Sunshine is a professional when it comes to work. We admit defeat! "I can't cast glory anymore. If I meet Brother Sunshine, I'll be considered a success in the top four!" Factory Manager: "Everyone else is at Level 2. Why is he at the bottom lane at Level 1?" [The shy: I'm not the easiest person to catch, but Brother Sunshine is definitely the best!] This was a revelry that belonged to Brother Wan Qian Jue Huo. This was the story of a simple and honest streamer who abandoned his pen and joined the army to become a happy professional. ---------------------------- The book,"Where the Eyes Go, Where the Light Goes," was written by Doudou Tong. It was a novel about online games and romance. The general plot of this novel was: She thought that she could grow old together, but she left just like that… She had thought that she was strong, but she kept making mistakes at work… Light, a holographic online game similar to a parallel world was created. She was a newbie who knew nothing about games, but she had excellent physical fitness and perhaps even a little luck value? Would she be able to find her own tiny light in the world of light… ---------------------------- "Game Genesis" was a novel about urban life written by the author, Orange Bug. The general plot of the novel was: 2015. In the land of China, hundreds of flowers were blooming, and heroes were fighting for the throne. LOL, Journey to the West, Dota, Warcraft…the stars were still shining. Overwatch, Lostar, Black Sand, Monster Hunter…The ocean currents were surging. r Holographic projection, virtual reality, artificial intelligence, next-generation mechs…everything was right before his eyes! r But, boy and gril, this is just a table growing! Orange Paradise on the Azure Coast! The gaming kingdom above the clouds! The second world on the other side of time and space! r And those magnificent fantasies, beautiful dreams, and brilliant stars that you and I have never thought of… He would definitely step onto this magnificent and glorious stage! Together, they would create a brand new gaming era! r PS。 ---------------------------- Game Development Savior was a game system novel written by the author, Zou Guang. The general plot of the novel was: In the age of gaming, cyberpunk had arrived. Humans enjoyed the highest technology, yet they played the worst games. Giant corporations ruled the gaming world. Countless players could only buy those trashy games at a high price. I am a ghost from the old era. It brought the dazzling fireworks of the old era. I, the creator of the game, am the savior of the gaming world! ---------------------------- The book "Quick Penetration of Holographic Online Games" was written by the author, Liu Ying Zhisha. It was a novel about the game competition and the game world. The general plot of this novel was: 'Ding-Congratulations on obtaining Guild Building Order x1!' "Ding! Congratulations on obtaining an important clue-[Key]!" 'Ding-Congratulations on passing this stage!' 'Ding-Congratulations on being awarded the title [Rose Duke]!' … Qin Cheng,"Playing games?" The kind with a cheat… ---------------------------- "Yu-Gi-Oh, Bring a Smile" was a light novel by MDX Fresh Tea. The plot of the novel was as follows: In the virtual world of Vrains, two newbies who stood at the top of the Yu-Gi-Oh V6 animation dueling world were engaged in an earth-shattering game of cards! The outcome of this game would determine whether the entire V6 world would be destroyed. The spectators who were watching the live broadcast fearlessly broke out in a cold sweat for the righteous side,"The man in tight clothes"."You must…win!" However, at this moment, Sin, who belonged to the keyboard warrior, typed out an untimely comical bullet screen with one hand. "Then how do I use it?" "Bring a smile…" ---------------------------- "I Play Cards in the Game World" was a novel written by the author, Shiitake Rib Bone SS. The general plot of the novel was: When cards became a part of life, what would the world become? If your father showed you the card set, then it's very likely that you're his heir. If you want to test your boyfriend's feelings for you, then let him show you the deck. The witness of a loving father and filial son, the touchstone of love, the other half of a single noble. The cards were eternal, and a set of cards would be passed down forever. ---------------------------- The book, Days of Survival in Casual Games, was written by the author, Don't Call Me Sister Brother Hui. It was a novel about gaming competitions and the game world. The general plot of this novel was: [Unlimited Style/No Couple] Su Xin, who could only rely on the welfare of the unemployed, found that she had to experience the beatings of society in the game. It was clearly written as a leisure and entertainment game for all ages, but in the end…the killing mission? PlayerUnknown's Battleground? The players who were still showing off a moment ago had turned into a bunch of horses in the next moment! Match! Ke! As a rookie, Su Xin hid in a corner and trembled."Wait, let me watch an advertisement and draw a prize first." The advertisement ended: "Congratulations on obtaining the game item, hand-cranked electric fan x1." Looking at the palm-sized mini fan in her hand, Su Xin decided to work hard and hide! Some time later-This was a game, right? Why did the NPCs look more like humans than the players? Speaking of which, this was an advertisement, right? Why did the "drama" become a trailer? There were also cases of missing game players, sudden deaths of game players, games…"Wait," Su Xin was dumbfounded."Can I quit this game if I don't play it?" [Nbs Gaming Platform: The final interpretation of all game rules belongs to this platform. I wish you a happy game!] ---------------------------- I Am a Musketeer Online Game was a virtual online game novel written by the author. The general plot of this novel was: At the beginning of an era that was so far away that it was difficult to verify, light and darkness divided the Abbe Continent. However, on this vast continent where countless races lived, did light mean justice and kindness? Did darkness represent evil and cruelty? Who knew? This was just a game, and in the game, only the players were evil!
One price - related element could be the cost of in - game items. This includes weapons, armor, and potions. Another is the price of services, like hiring a guide or getting a weapon repaired. Also, the price of property, such as houses or land in a game world can be important.
You might consider 'Narrative Quest' as it emphasizes the idea of a journey through a story. Another option could be 'StoryWorld Explorers', suggesting the exploration of a fictional world through the game.
It might be new in terms of the way it presents the story. For example, if it uses an unconventional narrative structure or focuses on aspects that are not commonly explored in other game stories. It could also be new if it targets a specific niche within the gaming community that hasn't been well - served by existing game - related stories. However, without more information, it's difficult to determine if it's truly a new type of game - related story.
Perhaps the dragon name is part of an ancient legend that has no clear beginning or end. The dragon might have a name that is so significant that it weaves through all aspects of the story. Every time a new character enters the story or a new event occurs, the dragon's name resurfaces in a different context. It could be that the dragon's name is tied to the very fabric of the story's universe, so the story about it never really ends as there are always new connections and revelations related to that name.
The plot could be about a haunted house where the player has to solve mysteries to exorcise the ghosts. For example, they might find hidden clues in different rooms of the house that lead to the discovery of an ancient curse.
The 'contra' in the game name indicates the main theme of the game which is opposition. In the story, the protagonists are against a powerful enemy force. It sets the stage for the battles that the players will engage in.