Some manga readers spoil because they lack consideration for others. They might not think about how it ruins the experience for others. Also, they might just want to get attention or be the first to share the plot points.
Some do it by accident, maybe they get too excited and can't hold back. Others might want to show off that they know what's coming.
Well, there could be a few reasons. Maybe they don't realize it's not cool to spoil. Or sometimes they think it'll start a discussion or make them seem important among fellow readers.
Chateau was a screen-sharing technology used in videos, livestreams, or games to send real-time comments and messages to viewers while watching videos or playing games. Bullet comments were usually anonymous, allowing viewers to post content anonymously without worrying about being discovered by others. Some people like to use bullet comments to watch videos or play games because they think they can provide useful information and comments. The bullet screen could remind the audience that they missed some important plot or provide interesting comments. In addition, the bullet screen could also help the audience better understand the content of the video or game and promote interaction and communication. On the other hand, some people don't like to use bullet comments because they think they will spoil the content of the game they are watching or playing. They were worried that the bullet screen would tell them the next step of the plot and affect their understanding of the experience. Therefore, for these people, the bullet screen might become a form of interference rather than a source of useful information.
People say 'don't spoil the end of the story' mainly because the ending holds a lot of significance. It could be a plot twist, a happy or sad conclusion, or a revelation that ties everything together. When we engage with a story, we build up anticipation for how it will all end. If that's ruined by someone revealing it early, it takes away the suspense, the emotional build - up, and the chance for us to have our own unique reaction to the story's conclusion.
When the end is spoiled, you lose the element of surprise and suspense. The journey of discovery becomes less enjoyable. It's like knowing the destination before starting a trip.
The MHA game doesn't necessarily spoil the manga. It might reference elements from it, but whether it spoils it really depends on how familiar you are with the manga and how much new information the game presents that you haven't come across in the manga yet.
Story puzzles keep us engaged because they make us think and use our imagination. It's like a mental challenge that's fun to solve.
Yes, some of the God of War achievements can spoil the story. For example, if an achievement is named something like 'Defeat the final boss' or 'Discover the big secret', it gives away key plot points.
Often, anime ops spoil the story by showing clips or images that hint at major events or twists. This can happen if the creators aren't careful in their editing. For example, a character's transformation or a big confrontation might be shown too early.
Well, traditionally, most Japanese manga are read right to left. But nowadays, with the influence of global comics, some manga are designed to be read left to right. It really varies based on the origin and style of the manga.
Some people might not have the time or interest. Maybe they prefer other forms of entertainment like movies or video games.
Maybe they find it too far - fetched. Ghost stories often rely on the supernatural which some readers may not believe in.