Well, a visual novel without visuals would be like a story told only through words. It would put a lot more emphasis on the writing and your imagination to bring the narrative to life. It could be challenging for some to fully immerse themselves without the visual cues.
A visual novel without visuals would basically be a textual adventure. You'd have to build the entire world and scenes in your mind based on the descriptions given. It might make it harder to engage with the story for those who are visually oriented.
First, you need to have a clear idea of the story and characters. Then, start designing the backgrounds and character sprites. Use software like Photoshop or Illustrator. Pay attention to details and color schemes.
Little Busters! has a great visual style. The characters are drawn in a way that makes them look full of life. The backgrounds range from the schoolyard to various outdoor locations, all of which are depicted with care. The color palette used gives a sense of youthfulness and energy throughout the visual novel.
Another great choice is 'Danganronpa: Trigger Happy Havoc'. It combines mystery, unique characters, and a really interesting plot. The gameplay elements within the visual novel also add to the overall experience, making it accessible for those new to the genre.
There are also main characters in the 'we without wings visual novel' who are very humorous. They bring a lot of laughter to the story with their witty remarks and comical actions. Their presence lightens the mood even in the more serious parts of the story.
One great example is 'To the Moon'. It has a very nostalgic art style and a deeply moving story about love and memory. The visuals take you back to a simpler time, with beautiful landscapes and character designs that evoke a sense of longing for the past.
If there were a Kentaro Miura visual novel, it would likely be dark and gritty. It would probably have complex characters with deep backstories, just like in his manga. The story would be full of moral ambiguity and intense action sequences.
It could be a chaotic and directionless place. Without his presence, the story's dynamics and plot might completely change for the worse.
It might be a peaceful and harmonious place where people trust each other completely and there's no need for security measures.
It could be really interesting. Maybe it would follow the story of a KFC employee, from their first day at work, dealing with difficult customers, learning the secret recipes (in a fictional way of course), and making friends with their co - workers. It could also have a plot where the main character has to save the local KFC from closing down due to some evil competitor's plot.
If a North Korean visual novel existed, it would likely focus on important national themes such as the country's history, the struggle for independence, and the achievements of the people. It might also feature strong and positive role models to inspire the readers.