The plot. If the story has an interesting and engaging plot, people are likely to read it.
Characters matter a lot. Well-developed and relatable characters can draw readers in. Also, the writing style. If it's easy to understand and flows smoothly, that's a plus.
A captivating plot and interesting characters usually do the trick. If the story has a lot of twists and turns and characters that people can relate to or find fascinating, they'll be more likely to read it.
A compelling story often has interesting characters that you can relate to or root for. Also, a unique and engaging plot that keeps you guessing or excited is key.
A story becomes a novel when it has a complex plot, well-developed characters, and a substantial length to fully explore the themes and ideas.
A horror story usually has elements like creepy settings, scary monsters or villains, and a sense of impending danger.
An effective ghost story often has a slow buildup of tension, with clues and hints dropped along the way. The ghost itself should be both terrifying and somewhat sympathetic. And a surprise ending can really make the story memorable.
A good story should have interesting characters. If the characters are relatable and have depth, it can make the story worth reading.
A great story often has vivid descriptions and a unique setting that transports you to another world. Good dialogue that sounds natural and reveals the characters' personalities also adds to its greatness.
A compelling plot is key. If the story's plot is confusing or lacks a clear direction, it can break it. On the other hand, a unique and engaging plot can make it a hit.
The key is to be creative and authentic. Share something personal or something that's currently trending. And don't forget to interact with your viewers' comments and snaps to build a connection.
In my opinion, a good story for a game needs interactivity and choices. Players want to be involved and have an impact on the outcome. Also, a rich world-building and immersive setting help a lot.