The length of the XCOM 2 story really depends. If you focus just on the main objectives and don't do many extras, you might finish in around 20 hours. But if you like to take your time, do all the side quests, and really immerse yourself in the game, it could take up to 30 hours or more.
The story of XCOM 2 and Long War 2 is not the same. Long War 2 is often considered a mod or expansion that adds new layers and twists to the base XCOM 2 story, but they have separate and distinct core narratives.
Yes, it does. Long War 2 makes significant changes to the gameplay mechanics and also has an impact on the overall story arc. It extends the narrative by introducing new elements, challenges, and plot developments that are intertwined with the original XCOM 2 story.
Yes, it is. The story of XCOM 2 is engaging and full of twists and turns that keep you hooked.
Yes, it is. XCOM 2 has an engaging and immersive story that keeps players hooked.
When it comes to writing an 'xcom lemon fanfic', you should begin with researching the Xcom game thoroughly. Know the different classes of characters, the settings, and the storylines. For the 'lemon' aspect, if you choose to include it, it should be a natural part of the story and not just added for the sake of it. Develop your characters' personalities and backstories. For example, if you have a soldier character, explain their journey in the Xcom world before getting into any romantic or adult - themed situations. Also, use vivid descriptions to bring the story to life.
Yes, it does. It adds new elements to the lore, like new types of enemies with their own backstories.
First, define the faction's goals and motives clearly. Then, design unique characters with diverse skills and personalities. Also, come up with a distinct technology and weapons system for them.
The main characters in the original XCOM story include the soldiers who bravely fight the aliens on the battlefield. They have different classes like snipers, heavies, etc. Then there are the commanders who lead the XCOM operations. They make strategic decisions. Also, the scientists are important. They analyze the alien artifacts and try to figure out how the alien technology works. Without them, XCOM wouldn't be able to progress much in terms of getting an edge over the aliens.
Secondly, focus on character development. If you're combining characters from both, show how they interact and grow. For instance, a XCOM agent might be initially skeptical of the Force in Star Wars, but as the story progresses, they start to see its potential. Also, create a good plot. It could be a threat that affects both universes, forcing the characters to work together.
You can start by looking on popular fanfiction websites like Archive of Our Own (AO3). They usually have a tagging system, so you can search for 'XCOM 2' and then filter by things like rating, genre, or length.