There were a few options to consider when it came to matching the spirits of the SP Flowing Light Chasing Moon Goddess. The first option was to use the lucky cat Spirit Control x4 and the Speed Spirit Control x2. As for the positions of the spirit, position 2 was speed, and positions 4 and 6 were health bonuses. This combination was suitable as a support for the Spirit-branded Retainer and could increase the Spirit-branded Retainer's HP. The second plan was to use Tu Fo's Soul Control x4 and Attack Soul Control x2. As for the positions of the spirit, the second position was an attack bonus, and the fourth and sixth positions were also an attack bonus. This combination could increase the output of the Spirit-branded Retainer. In addition to these two plans, there were other spirit combinations that could be chosen according to the specific situation. I hope this information will be helpful to you.
The SP Flowing Light Chasing Moon God's skills included the normal attack-Flowing Brightness, the second skill-Damask Dance, and the third skill-Flying Color Congealing Light. Normal Attack-Flowing Brightness is a ray of golden light that appears and attacks the enemy target, causing 100% damage. Skill 2-Damask Dance's effect is to dance under the moonlight. After your turn ends, you will be able to advance 3 additional bars of will-o'-the-wisps, and all friendly units will receive 2 layers of illumination. If a friendly unit's Will-o'-the-wisp overflows, and the user is not affected by any control or banishment effects, all friendly units will be stimulated and encouraged. For every additional Will-o'-the-wisp, all friendly units will receive a layer of illumination. Skill 3-Flying Color Congealing Light: Grants Gathering Light to all non-summoned allies for 1 round. In general, SP Light Chasing Moon God's skills were powerful and diverse, suitable for playing an important support and damage output role in battle.
The skills of the Onmyoji SP Flowing Light Chasing Moon God included the normal attack-Flowing Brightness, the second skill-Damask Dance, and the third skill-Flying Color Congealing Light. Normal Attack-Flowing Brightness is a golden ray of light that appears and attacks the enemy target, causing 100% damage. Skill 2-Dance of the Damask is the only effect. After the end of the turn, the player will be able to push forward 3 additional bars of will-o'-the-wisps and give all allies 2 layers of Radiance. When the will-o'-the-wisps of allies overflow, if the player is not under the control effect or banishment, the player will be encouraged by all allies. Every point of will-o'-the-wisps that overflows will give all allies 1 layer of Radiance. Skill 3-Flying Color Congealing Light is a skill that radiates light when the clothes are fluttering. All non-summoned allies will receive a gathering light. Lasts for 1 round. In general, the [SP Flowing Light Chasing Moon God] skill was very powerful. It could provide attack bonuses and encouragement effects, and was suitable for PVE and PVP.
[SP Flowing Light Chasing Moon Goddess is worth nurturing in Onmyoji.] She had a very good damage buff and could replace Bright Night Ji's position. She also had a strong performance in both the first move and the second move. She also had a strong counter-attack when facing the mainstream Wood Charm Goddess, Qian Ji. Although her skill animation might be a little slow, she could provide a maximum of 100% attack bonus. In terms of employment, she was suitable for Spirit Taming/Sea of Eternal Life, Fire Tower Climbing, and fighting techniques. The corresponding soul control combination was Spirit Control/Eternal Kelp Buddha, Karmic Origin Fire with Fire Spirit, Tower Climbing with Fire Spirit/Buddha, Fighting Technique with Clam Spirit or Money-making/Wood Charm/Fire Spirit. All in all, SP Light Chasing Moon God had a certain value and potential in the game.
SP Moonlight Chaser was very strong in the fighting technique environment. He was an excellent damage increasing support Spirit-branded Retainer, able to provide continuous firepower output and team bonuses. His ignition mechanism was similar to that of PR's Chasing the Moon God. He would naturally fire back the fire by pushing the Will-o'-Wisps action bar. In a fighting technique, as long as the player had the first opportunity and ended his turn, he could advance the Ghost Fire action bar. The passive restriction of the seal was rarely used in the current environment, so it would not affect his performance too much. The damage increase of the [SP Light Chasing Moon God] was no less than that of [Inari] or [Yukari]. It could be used in both PvP and PvE. His three skills, Barrier, could turn the fire into ghost fire, so he was not very afraid of Qian Ji and Wood Demon. In addition, if the other party did not have any means to suppress the fire, he could also disperse it through the end of the barrier. In short, the SP Moonlight Chasing Moon God was very effective in the fighting technique environment.
There were two ways to match the souls of Flowing Light Chasing Moon Goddess. The first option was to use the lucky cat x 4 and Speed x 2 spirit control. The second and fourth positions were speed spirit control, and the sixth position was life enhancement spirit control. This combination could increase the Spirit-branded Retainer's HP and make it last longer in battle. The second plan was to use the souls of Tuffo x 4 and attack x 2. The second and fourth positions were the souls of the attack bonus, and the sixth position was the soul of the attack bonus. This combination could increase the damage output of the Moon God Chaser. According to the information provided, these soul-controlling combinations could be used in 2023.
There were a few ways to match Flowing Light Chasing Moon Goddess's soul. There were two common combinations. The first method was to use the combination of lucky cat x4 and Speed x2. With this combination, the Spirit Control position was the second position for speed, and the fourth and sixth positions were for health bonuses. This combination could increase the HP of the Moon Chaser and increase its endurance in battle. The second method was to use the combination of four Tuffo and two attack spirits. With this combination, the position of the spirit control was the second, fourth, and sixth positions, which were all attack bonuses. This combination could increase the damage output of the Moon God Chaser. According to different needs and battle scenes, one could choose a suitable soul control combination plan.
SP Chasing Moon Goddess had a few options for matching souls. One of them was the type of soul control that used Moneymaker + Fire Spirit, which was suitable for the quick attack and brainless three attacks in PVE. The other option was to use Moneymaker + Hidden Soul Control, which was suitable for PVP fighting techniques and could provide continuous fire. Another method was to use Moneymaker + Clam Spirit, which was also suitable for PVP fighting techniques, mainly to increase health and speed. Other than that, there were other soul control combinations, such as Moneymaker + Remnant Fire, Fire Spirit + Effect Resistance, and so on. In general, SP Chasing Moon Goddess's soul control could be matched according to the player's needs and gameplay.
There were two ways to use the soul of the Onmyoji, Flowing Light Chasing Moon Goddess. The first option was to use the lucky cat's spirit. The position of the spirit was the speed of the second position, the health bonus of the fourth position, and the health bonus of the sixth position. This combination was suitable for fighting against Feng Mo, because Chasing Moon God had two fire-type skills. The skill increased the speed of the attack, and the lucky cat could continue to supply fire. The second option was to use the Fire Spirit Spirit. The position of the Spirit was the speed of the second position, the health bonus or effect resistance of the fourth position, and the health bonus of the sixth position. This combination was suitable for fighting real snakes and all kinds of high fire consumption scenes, but one had to pay attention to the opening movements that would affect the speed of the map. The above was the answer based on the search results provided.
SP Light Moon Chaser can replace Inabayuki's position. Moon Chaser was very strong in the battle technique environment, with excellent damage buffs and fire energy supply. She also had a strong counter-attack when facing Thousand Wood Charm Princess. However, whether it could completely replace Bright Night Ji was still controversial. Some players felt that the long-term events still required Chiaki's support, while the short-term and one-wave games were handled by Inabata Teruaki. Therefore, even though the SP Moonlight Chasing Moon Goddess performed well in the fighting technique, she still needed the cooperation of Bright Night Ji and Thousand Ji in other aspects.