The White Night Aurora had four attributes: Fire, Forest, Lightning, and Water.
There were four attributes in the White Night Aurora game, namely water, fire, thunder, and forest.
White Night Aurora's character attributes were divided into four attributes: Water, Thunder, Fire, and Forest.
The main attributes of the White Night Aurora included fire, lightning, forest, and water. The secondary attributes were determined by the number of times the character awakened. After awakening three times, the character would obtain a second attribute. The secondary attributes could be the same as the main attributes, or they could be different. When the character walked on the secondary attribute grid, they could perform normal attacks and release chain skills, but the damage would be reduced to only about 35% of the original. The effect of the secondary attributes was to increase the chances of the character dealing damage, but one could not rely on the secondary attributes to increase the damage output.
The characters in the White Night Aurora game had a total of four attributes, namely water, fire, thunder, and forest.
White Night Aurora had four elemental attributes: Fire, Water, Wind, and Lightning.
The White Night Aurora's attributes included fire, lightning, forest, and water. The main attributes were fire, thunder, forest, and water, while the secondary attributes were determined by the number of times the character awakened. The secondary attributes could be the same as the main attributes, or they could be different. When a character walks on a secondary attribute grid, they can perform normal attacks and release chain skills, but the damage will be reduced. In addition, White Night Aurora also had attributes that countered each other and endurance. Attribute Counteraction referred to the counteracting relationship between different attributes. The damage caused by restraining attribute attacks increased to 120%. The Endurance attribute meant that when White Nightlight was attacked by the Endurance attribute, the damage received would be reduced to 80%. Therefore, when forming a team, you can consider arranging the team's attributes into two to four, so that you can use the attributes to counter each other and increase the combat effectiveness.
White Night Aurora was a novel strategy game. Players will act as "navigators" and embark on an adventure to pursue the truth of the extinction 17 years ago. The basic gameplay of the game was to attack the same color squares on the chessboard. The more squares there were, the higher the attack bonus. The colors of the squares corresponded to the attributes of the characters in the game. They were fire, water, lightning, and forest. There was a restraining effect between the attributes. Players needed to form teams according to the Light Spirits 'attributes, colors, and skill characteristics. They would command the Light Spirits to fight on the chessboard through the same color connection. The game also had other functions, such as dream-themed and free-to-play duels. The detailed instructions could be found in the game or on related websites.
White Night Polar Light did not release a game client for computers.
The White Night Aurora Illustrated Encyclopedia included the character information and skill illustrations of the White Night Aurora. The characters in the game were called Light Spirits, and they were categorized according to different attributes (water, fire, thunder, and forest). Each attribute had a different star rating, including six-star, five-star, and four-star. Among them, the six-star characters with the wood attribute included Nasiris, Gabrielle, Paloma, Heidi, Jellylotus, Barton, and others, while the six-star characters with the thunder attribute included Lewinton, the Soul Conqueror, Gonlou, Michael, Eve, Thunder, Irentine, Lukcona, Florien, and Rainson. The specific character skills and information in the illustrated guide needed to be further understood.
White Night Aurora is a strategy role-playing game (SARPG) that can be played on both Android and iPhone platforms. The characters in the game were divided into four attributes: water, thunder, fire, and forest. Each attribute had a different strong character. For example, Kallen, Silona, and the Guardian of the Ring were good choices. In addition, the characters in the game were called Light Spirits, and they could obtain different vertical drawings by consuming the corresponding materials. If you wanted to know more about powerful characters, you could refer to White Night Aurora's Character Encyclopedia.