Chivalry Points was a virtual, quantitative indicator used to measure the contribution of players in the game. Chivalry Points could be obtained by completing in-game missions, killing monsters, participating in events, and so on. It could also be increased by spending in-game currency. In Sword Net No. 3, Chivalry Points could be used to purchase in-game equipment. According to the player's contribution and level, different levels of equipment could be unlocked. At the same time, Chivalry Points could also be used to unlock special skills and appearances in the game. Therefore, Chivalry Points played an important role in improving and personalizing equipment in the game. Chivalry Points could also be used to purchase in-game currency, items, and equipment. However, it was important to note that players could obtain in-game currency by completing missions and killing monsters instead of spending Chivalry Points.
Doing daily tasks in Sword Network 3 could give a certain amount of Chivalry Points, but not all daily tasks could give a lot of Chivalry Points. There were also other ways to obtain Chivalry Points, such as: [1. Complete the sect mission: Each sect has its own mission. Completing these missions will give you a certain amount of chivalrous points as a reward.] [2. Participating in the Faction Competition: Competing between factions, such as offensive and defensive battles, faction missions, etc., can obtain a certain amount of chivalry points as a reward.] 3. Complete daily challenges: Daily challenges include heavenly tribulations, forbidden areas, and so on. Complete these challenges to obtain a certain amount of chivalry points as a reward. 4. Accomplish the achievement mission: Accomplish various achievements in the game to obtain a certain amount of chivalrous points as a reward. 5. Donate to the sect: Donating chivalrous points to the sect can help the sect develop and obtain rewards from the sect. Chivalry Points weren't the only game reward. There were many ways to obtain game rewards to increase the fun and challenge of the game.
Chivalry Points was a system in the " Sword Web 3 " game that was used to measure players 'actions and contributions in the game. Players could increase their Chivalry Points by completing various missions, participating in battles, donating resources, and so on. The increase in Chivalry Points could be rewarded with experience, gold coins, equipment, and so on. At the same time, the level of Chivalry Points would also affect the player's position in the game, such as their ranking on the leaderboard and Reputation Points. Chivalry Points could also be used to exchange for in-game items and rewards such as gold bars, equipment, skill books, and so on. Players could increase their Chivalry Points by completing specific Chivalry Points missions or purchasing items from the Chivalry Points Shop. Chivalry Points was an important system in the " Sword Web 3 " game. It was used to measure the players 'actions and contributions in the game. It provided a way for players to improve themselves and display themselves.
Chivalry Points were a numerical value in the " Sword Web 3 " game that represented the player's moral standards and behavior in the game. The level of Chivalry Points determined a player's status and achievements in the game. In the game, Chivalry Points could be used to measure a player's actions and contributions. For example, if a player performed well in the game and provided help and support to his teammates, his Chivalry Points would increase accordingly. On the contrary, if a player often maliciously attacked his teammates, did not listen to orders, and did not abide by the rules of the game, his Chivalry Points would decrease. Chivalry Points could also be used to obtain rewards and achievements in the game. When a player's Chivalry Points reached a certain level, they could unlock special missions and challenges and obtain generous rewards. Players could also make like-minded friends in the game to pursue higher chivalry points together. Chivalry was a very important concept in the game. It not only represented the player's moral standards and behavior, but it could also be used to obtain rewards and achievements in the game, affecting the player's status and experience in the game.
After Sword Three's guild contribution was full, he could donate the guild funds to help the guild develop and increase the guild level and the guild contribution limit. At the same time, Chivalry Points and Credits were virtual currency that could be used to buy items and equipment in the game store. They could be used to buy some special equipment or to increase some attributes in the game. If you're interested in chivalrous novels, I recommend 'The Heavens: From the Laughing Pride' and 'Chivalrous Road' to you. I hope you like my recommendation. Muah ~
The prerequisite for Sword Three's chivalrous points to exchange for the Duplication Scroll was that he had to have both chivalrous points and money. Chivalry Points could be obtained by completing in-game missions, defeating enemies, completing activities, and other methods. Money could be obtained by purchasing in-game currency, completing missions, killing monsters, and other methods. Only when he had sufficient Chivalry Points and money could he exchange for Duplication Scrolls.
Sword Net 3 was not a book but a game. Sword Net 3 was a role-playing game developed and operated by Chinese game development company Netease Games. It was officially released in 2011. The theme of the game is ancient Chinese martial arts. Players can play a martial arts character in the game and participate in various adventures and battles.
The Contribution Points, Prestige Points, and Chivalry Points in the Sword Network 3 all had different uses. Which one was more useful depended on the goal and the type of character one wanted to achieve. Contribution Points were a type of virtual currency that players accumulated in the game. They could be used to purchase in-game items and rewards, including equipment, items, skill points, and so on. At the same time, players could also accumulate contribution points to increase their level and character attributes by completing missions and activities in the game. Prestige was a level system in the game. Players could obtain Prestige Points by completing various challenges and missions. The higher the Prestige Points, the more benefits and rewards they could obtain. Prestige points could be used to exchange for various items and rewards in the game, as well as to increase a character's level and skills. Chivalry Points were a reflection of the player's moral values and code of conduct in the game. By completing various missions and activities, one could obtain Chivalry Points and use them to improve the character's moral character and moral level. Chivalry points could also be used to exchange for various rewards in the game, but players also had to follow certain moral standards and not violate social ethics and laws. Contribution Points and Prestige had different uses for different characters and players. Chivalry Points was a universal reward mechanism that could be used to increase the level and attributes of various characters and players. Which one was more useful would depend on the player's character type, game needs, and goals.
Sword Net Three's Flower Space was a PVP survival mode with superb operating skills and strategic thinking. The special scene and battle rules of the Flower PVP required players to have certain skills and strategies. In a PvP between flowers, players needed to make corresponding responses based on the opponent's configuration and situation. For example, when the opponent used the gas flower and bright flower configuration, the player would usually be the target. In addition, there were also various skills and secret manuals to choose from, such as the Heart-nourishing Secrets, Green Water, Calm Heart, etc. These skills and secret manuals played an important role in the battle between the flowers. In addition, there were different styles to choose from among the flowers, such as pure breaking style, balance style, and understanding style. Each style had its own advantages and disadvantages. In general, Hanamaki was a challenging and stimulating class in the Sword Network 3. Players needed to constantly learn and practice to improve their operating skills and combat strategies.
Sword Net 3 was a popular online game with many beautiful maps, some of which were even accompanied by unique poems. The following is one of the famous map poems: Tianqi city Tianqi City is an ancient city. The geographical location of the Central Plains was very important. The city walls are high and the gates are closed The buildings in the city had a long history. The Cross Street was bustling with life. There were many types of trading items. The top of the forbidden city has beautiful scenery Climbing up, one could overlook the entire city. Tianqi City is a city full of history Here, you can experience the unique charm of the game.
It might not be exactly what you need, but I would recommend a novel that is most relevant to your description of your needs: " A New World Starting from Sword Net 3 " is a game novel written by the author, San Lengzhu. The general plot of this novel is: In the year 2034, Zheng Lin accidentally entered the three worlds of the sword net and received some unexpected surprises. With a nervous and excited mood, he began his own Jianghu life. He went to various sects to practice martial arts, participate in the battles of the martial world, and even protect his country. It was a different world, and he experienced different relationships and grudges in the martial world. What was more, he even had the ambition to rule the world. ---------------------------- The book," Online Swordsman Demon Sealing Record ", was a virtual online game novel written by the author, Yi Dou Mo. The general plot of this novel was: In the name of the sword, the Demon Sealing World! Heaven and earth, four seas, soul-stirring! In the name of the game, he was going to be a swordsman for the ages! ---------------------------- " Online Game: Sword of the Heavens " was a virtual online game novel written by Kendo Wuqing. The general plot of the novel was: The online game " Sword God " was based on ancient myths and legends. This background could also be called the prehistoric times. In the game, players could experience the legendary myths and legends of the ancient immortals and gods. They could also appreciate the style of the Shushan swordsmen. They could also feel the dangers and wonders of the prehistoric times. r In this book, you will see swordsmen who can fly on swords and reach the end of the world. You will also see Martial Saints who can break through the void with martial arts. There will also be Witches and Demons who can refine their bodies into steel and sanctify their bodies. ---------------------------- " Online Games: Sword in the Ninth Heaven " was a virtual online game novel written by the author. The general plot of this novel was: In the world of Mount Shu, the sword could roam the nine heavens and cut down enemies between heaven and earth. ---------------------------- " The Sword of Online Games Breaks the Universe " was a virtual online game novel written by the author, Drunken Immortal.CS. The general plot of this novel was: No one could stop a swordsman who knew magic. Demons, ghosts, monsters, and demons were all within the sword! ---------------------------- " Sword in the World " was a virtual online game novel written by the author, Sword in the World. The general plot of this novel was: There was a kind of dream called Jianghu. Everyone had their own heroic dream in their hearts, and the Jianghu in everyone's heart was different. " Here, you can see the righteousness of the heavens. A promise is worth thousands of gold. You can experience the martial world of the sword. You can see the battle between the Thirteen Seizing Swords and the Twenty-third Sword. You can also feel the elegance of the Heaven Blade and the Demon Blade…" ---------------------------- [The Famous Sword Record of Online Games] was a novel written by Snow-Dancing Sword. The general plot of this novel was: One body, two different personalities, playing the same game, what kind of sparks would burst out? You said that I'm too weak? It didn't matter. The second personality could kill everything! I have Xiao 'er, I'm invincible! Who else? Jian Wushuang, Kuang Suzi, Wen Cangsheng, Ye Pingfan, and the others silently watched the Tower Master act cool. ---------------------------- " Swordnet " was a sci-fi novel written by the author, Shui Liuhuo. The general plot of this novel was: Technology that was improving day by day not only brought about an advanced era, but also the dominance of virtual reality over reality. Future online games! It was the beginning of mankind's first step into the mythological palace, and also the foundation for the reversal of reality and virtual reality. ---------------------------- The book " Sword Intent of Online Games " was written by the author, Rui Yi. It was a novel about virtual online games. Human nature, whether good or bad, became more and more real and exaggerated on the platform of online games… Any desire that doesn't need to be carved, deformed in the same world, They were extremely virtual and extremely real! If the world turned from virtual to real, all the negativity brought by weakness would end up with names that could not be remembered. Who could truly transcend? ================================================== [Sword Intent Group ID: 74590363] [New book: Sword Assault Mecha has been uploaded…] ---------------------------- " Online Games: The Return of Iron Blood " was a virtual online game novel written by the author, Endless Cigarette. The general plot of the novel was: The Zi Ying Sword Dao was a sword of justice and kindness. How could he catch up to the forty years he had lost in the game after his rebirth? The Prancing Horse in the Jianghu was able to settle scores easily. A nameless long sword, a legend about basic internal strength, could it re-write the Jianghu's iron-blooded chivalrous deeds? Martial arts grew in the name of battle, while Dao reached its peak in the name of battle. Surpassing was the essence of martial arts-Dugu Qiubai, Chu Liuxiang, Shi Zhixuan and the other peak figures were all targets. There were Xianxia above Jianghu, and above Xianxia, there were myths. How could one play with the three different cultivation worlds? It was just a sword…