Two and three dimensional are commonly used terms in the entertainment and cultural fields such as animation, comics, and games. The specific explanation is as follows: Two-dimensional (2D) refers to virtual characters, scenes, and content created in a two-dimensional space on a flat surface. In contrast, the three-dimensional world of the two-dimensional world was the transition space between the real world and the virtual world. In the 2D world, the characters and scenes were all flat and not three-dimensional. They usually used exaggerated expressions and actions, as well as bright colors and typography to attract the audience's attention. Three-dimensional (3D) refers to the three-dimensional space in the real world, including the three-dimensional shape and surface details of objects. It is a real world that cannot be displayed by two-dimensional. In the 3D world, characters and scenes usually had realistic three-dimensional forms to show more realistic physical effects and dynamic feelings. The difference between 2D and 3D was that 2D was a fictional two-dimensional world while 3D was a real three-dimensional world. Whether it was in the 2D or 3D world, we had to face the real laws of physics and the limitations of the real world.