Fantasy Westward Journey was a multiplayer online role-playing game. The choice of class depended on one's personal interests and game needs. The following are some common Fantasy Westward Journey classes and their characteristics: 1. Warrior: Warriors have powerful melee abilities and high defense, suitable for playing the main role in battle. Warriors were usually suitable for taking charge of their own jobs, with strong survivability and high damage output. 2. Mages: Mages have high explosive power and high control ability, suitable for casting various powerful spells in battle. Mages were usually suited for long-range attacks and had a certain survivability. 3. Priests: Priests have powerful healing abilities and group control abilities, suitable for providing support and healing in battle. Priests were usually suitable for team battles and had a certain survivability and healing ability. 4. Assassin: Assassins have high explosive power and high stealth abilities, suitable for quick attacks and ambushes in battle. Assassins were usually suitable for being independent and had strong survivability and high damage output. 5. Hunters: Hunters have high explosive power and high long-range attack ability, suitable for long-range attacks in battle. Hunters were usually suited for team battles and had a certain degree of survivability and control. The choice of Fantasy Westward Journey's class should be based on one's own interests and game needs. Every class had its own unique characteristics and advantages. They could choose a class that suited them according to their preferences and game needs.