In Overwatch Pioneer, the experience required for each server and account to level up was different, depending on the specific situation of the server and account. Generally speaking, the level allocation of each server was independent, which meant that the experience required to level up in the same server might be different for different accounts. This was because each account would receive different achievements and rewards during the game, and these achievements and rewards would also affect the experience required to level up. In addition, there were other factors in the game, such as the player's combat performance, in-game missions and activities, which would also affect the experience required to level up. Therefore, the experience required for each server and each account to level up in the Overwatch Pioneer game was different. It needed to be analyzed and calculated according to the specific situation.