The handling of the characters in comics usually needed to consider the following aspects: Character design: Before you start drawing a character, you need to determine the character's design style and characteristics. This included the appearance, clothing, hairstyle, body proportions, movements, and so on. These elements need to be consistent with the plot and theme and attract the reader's attention. 2. Skeleton animation: In comics, the shape of the characters is usually achieved through skeleton animation. Skeleton animation was a motion capture technology based on the human skeleton structure. It could record the movements and postures of the character and then render and play them on the canvas in real time. 3. Muscle-bone connection: In bone animation, the muscles and bones of the character are connected to each other. In order to achieve a good muscle-bone connection, it was necessary to carefully analyze and design the body structure of the character and use appropriate techniques to adjust the position and movement of the muscles and bones. 4. Expressions and actions: In comics, the expressions and actions of the characters are important factors in attracting readers. Therefore, it was necessary to carefully design and portray the expressions and movements of the characters so that they could naturally reflect the characters 'personalities and emotions. 5. Colors and Shadows: The handling of colors and shadows in comics can enhance the expression and visual effects of the work. It was necessary to choose the appropriate color and shadow effects according to the story and character to make the work more vivid and interesting. The handling of the character form in the manga required a comprehensive consideration of many factors, including character design, skeletal animation, muscle-bone connections, expressions and movements, color and shadows, etc., in order to make the work more outstanding and attract the attention of the readers.