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Team Project

The revelation that our groups were now a permanent fixture of our academy life carved a new path of strategy and anticipation through my mind. A permanent group meant enduring alliances and, for someone like me who views his peers through a strategic lens, a consistent set of variables to calculate and utilize. Elara, Lysander, Leon, and Viktor were not just fellow students; they were assets, each with their own unique skill set that I could leverage in my quest for power and revenge.

The project unveiled by our instructor, hunting a magical beast, was not just an academic exercise; it was a real-world application of our skills. The excitement in the room was palpable, a mix of eagerness and apprehension as we were briefed on our mission. The hunt would take us beyond the confines of the academy, challenging us to apply our knowledge and abilities in the unpredictable wild. This was the challenge I had been waiting for.

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Our first step was to select our weapons from the academy's armory, a repository of both mundane and enchanted armaments. The armory was a veritable arsenal of potential, each weapon resonating with magical energies that beckoned to be wielded.

Elara chose a staff, adorned with water runes, a perfect complement to her elemental prowess. Lysander opted for twin daggers that seemed to swallow light, echoing his affinity for shadows. Leon's choice was a massive broadsword, a testament to his brute strength, while Viktor selected a spear, its tip crackling with latent lightning magic.

I wandered the armory, my gaze passing over swords, bows, and staves, seeking something that resonated with my own dark inclinations. That's when I saw it—a scythe, its blade a curve of gleaming darkness, the handle wrapped in shadows that whispered promises of power. It was unconventional, a weapon that spoke of death and harvest, of endings and transitions. Picking it up, I felt an immediate affinity, as if the scythe and I were old acquaintances reunited. It was perfect.

With our weapons chosen, we convened to strategize. The Gryphalion, our quarry, was known for its ferocity and elemental prowess. Defeating it requires more than brute strength; it would demand cunning, coordination, and the element of surprise.

Elara proposed using her magic to control the battlefield, her staff channeling the elements to our advantage. Lysander, ever the master of shadows, suggested a stealth approach, his daggers ready to strike from the darkness. Leon and Viktor were the vanguard, their weapons the first line of offense and defense.

As for me, with my newly chosen scythe, I envisioned myself as the reaper, waiting in the shadows, ready to deliver the final blow. My dark magic would amplify the scythe's innate properties, weaving death and shadow into a deadly dance.

Our plan took shape, a blend of our individual strengths forged into a single, unified strategy. Elara's barriers, Lysander's illusions, Leon and Viktor's frontal assault, and my shadowy strikes would converge on the Gryphalion, a symphony of destruction orchestrated with precision.

As the day of the hunt approached, I found myself reflecting on the dynamics of our group. Each member, chosen not by chance but by design, was a tool in the arsenal of my ambitions. Yet, as we trained and planned together, I couldn't ignore the burgeoning sense of camaraderie that threaded through our interactions. It was an unfamiliar sensation, one that I cautiously navigated, always mindful of the larger game at play.

The hunt was more than a test; it was a declaration of our intent to not just survive in the world of magic and power but to dominate it. As we set out, weapons in hand and strategy etched into our minds, I realized that this was the beginning of something greater than a simple academy project. It was the forging of alliances, the testing of mettle, and, for me, another step towards my ultimate goal.

With my scythe resting comfortably in my grip, I stepped into the shadows of the coming adventure, ready to reap whatever challenges lay ahead. The game was on, and I was playing for keeps.

Sorry, I took so long to post it's just I had a few things I need to do

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