While World of Warcraft was popular around the world, it also had a wide influence on the game industry.
In fact, before World of Warcraft was released, many VR games from other companies had already launched Matrix's gaming pods, and they sold well.
However, after World of Warcraft was released, the sales of the games that were released in the same period didn't do well.
As a time-pay game, World of Warcraft had a fixed monthly investment. In addition to the monthly card, many players had to spend money on various expenses in the game, such as buying purple equipment, horses, materials ... They needed money everywhere.
More importantly, World of Warcraft took up a lot of the players 'time.
Although the game officials recommended players to play in sleep mode at night, some hardcore players would still play World of Warcraft in the day.
After all, the game's content was too rich. Even if you were online for 24 hours a day, you would always have something to do.