"Well..."
After Wang Jian absorbed the information in the planning book, he ate another game to understand the fruit, and immediately understood Genting Zhiyi very thoroughly.
The core contents of the game are resources, heroes and equipment.
The first is the hero.
Each hero has its own race and occupation. When deploying multiple heroes of the same race and occupation, the corresponding bond attributes can be unlocked.
Take the hero fox as an example. Her occupation is "Mage" and her race is "Wild".
Wild: Attacks will generate stacks of rage (up to 5 layers), each stack of rage provides 8 attack speed, when there are 2 chess pieces, the buff will be added to the wild race, and when there are 4 ties, the buff will be extended to the whole team.
Mage: Spell skill damage increases by 35% when 3 bonds, and 100% when 6 bonds.
The robot is a "robot" and a "fighter". The robot race has only one chess piece, which is quite special.
Robots: Start combat with full mana.
Fighter: Fighter gains extra max health, 2 bond gains 300 bonus health, 4 bond gains 700 bonus health.
Heroes have a total of 5 ranks, the colors are white, green, blue, purple, orange, and the price also corresponds to the rank, the higher the rank, the more expensive. It doesn't mean that high-level chess pieces are necessarily stronger than low-level ones, but also consider the role of skills, overall fetters and star ratings.
Of course, if two chess pieces are singled out, the high-ranked player will definitely win, because the basic attributes are stronger than the low-ranked player.
However, low-level pieces are cheaper, better drawn than high-level ones, and easier to increase star rating. Three identical one-star pieces can be combined into one two-star, and three two-star pieces can be combined into one three-star.
Every time you level up a star, your skills and attributes will be strengthened, and of course, the appearance will become larger, and the growth will be intuitively reflected.
How to choose the right pieces and match them to create a strong lineup is a place to test your strategy.
For example, the fighter's bond, there are tier 1 werewolves, tier 2 robots and excavator Rek'sai, in the early stage when the level is low, it is better to get the dual fighter bond.
However, this bond only increases blood volume, and the combat effectiveness in the later stage is not enough. You can consider adding other bonds to increase output, such as mage; or use the pieces to work in the early stage, sell them after the transition, and use the gold coins you saved to draw other cards. .
Resources, including gold coins and experience, gold coins can buy heroes, refresh the store, and purchase experience points to accelerate upgrades.
The source of gold coins is the basic gold coins issued by the system in each round. For every 10 gold coins accumulated, an additional 1 yuan of interest will be issued in the next round. The maximum interest obtained in each round is 5 yuan, that is, if you save 50 gold coins, you will win the battle. It will add 1 yuan, and the winning streak or the losing streak will also have different gold coin rewards according to the number of games.
The initial level of the player is level 1, and the maximum is level 9. The number of heroes that can be played in the battlefield is the same as the player level, and the higher the level, the higher the rarity of the pieces refreshed in the store.
Even if you don't buy experience, you can get a small amount of experience after each round.
So how to use gold coins is another thing that tests your strategy.
In the shop area, 5 cards will be refreshed for free every round. If you can get a stronger working card in the first few rounds,For example, 3 werewolves are drawn to combine with 2 stars, and a robot just happens to be drawn. The 2-star werewolf and the robot work, not only the chess pieces are strong, but also the fetters of a double fighter, it is still easy to win against other opponents.
One gold coin for each victory, plus the gold coin of the winning streak, the profit on the Galilee rolls over, and the gold coin you have will snowball very quickly.
After winning 5 rounds in a row, I feel that my chess pieces are a little powerless to fight, and they are not as easy to win as they were at the beginning. So do you want to spend gold coins to draw cards to improve your combat effectiveness and keep the gold coins for your winning streak?
With good luck, with a small amount of resources you can improve the quality of the pieces and continue to snowball.
Bad luck, did not improve the quality, but the total gold coins and the interest obtained decreased, but also can not beat others, which is very miserable.
If you don't draw the card, even if you lose, at least you still have interest to eat. When you save more money later, you can upgrade to draw a premium card, which is more stable. This is a trade-off.
Another main content in the game is equipment.
There are two sources of equipment, each monster defeated by the player has a certain chance to drop equipment. Recruitment, there is an easy-to-understand alias draft, players form a circle to select heroes, and each recruitable hero carries a piece of equipment.
The game starts with the recruitment, the next 3 rounds will fight wild monsters, and then the battle between players.
Starting from stage 2, the third round is the draft, and the seventh round is the jungler.
These equipments are the same as the models in League of Legends, and the effects are roughly the same. For example, great swords have increased attack power. However, in order to suit the auto chess mode, these equipments have made some changes in their attributes, and some unique properties.
Great Sword: Increases attack power by 15.
Deathcap of the Destroyer: Combined with 2 big sticks, it increases the damage of the skill by 75%.
Blood-drinking Sword: Combined with a great sword and a magic-resistance cloak, the basic attack will have 40% blood drain.
The shovel itself has no attribute bonus, but it is the rarest because it can combine some special equipment.
Force of Nature: Combined with 2 shovels, the number of people who can be in battle is +1.
Darkin: The wearer is also considered a demon.
After adding equipment, the game has more variables and the playability is richer.
For example, in addition to the draft at the beginning, everyone grabs hero equipment at the same time. In the following drafts, the two people with the lowest HP are selected first, and the one with the highest HP is selected last.
In the first few rounds, if all the cards are refreshed in the store, you can't get a good bond, and you don't have a strong working card to use, then you can consider losing streak and eat the economy of losing streak. At the same time, the lower blood volume is also conducive to the next draft to get the appropriate equipment.
Even a little more ruthless, it is also a strategy to save all the money for interest, and then draw cards after getting the equipment.
The game is mainly a test of strategy, and there are very few places to operate, mainly arranging troops.
There is a preparation session before the start of each round, and heroes can be deployed to the field at this time. Generally speaking, the meatier heroes are placed in the front row, and the crispy output is left in the back row. Sometimes the position will be adjusted according to the equipment and lineup. For example, the bird shield can provide a shield for adjacent teammates, and the spirit wind will summon a whirlwind in the opposite position of the chessboard to blow the enemy up.
The rules are more troublesome to say, but they are similar to board games such as chess and flying chess. You can probably understand the rules after playing a few games.