Players kept pouring in from everywhere, some even quickly travelling from other cities. There were teleporters in the major cities, but they cost fortunes to use.
But many players were willing to spend the many gold pieces to travel to Sunpeak. The rewards were simply too good to pass on.
If they made the top five damage on the event, they would make their loss many-fold.
Astaroth could see many players equipped with guild tabards of different colours and shapes. It was easy to understand how guilds would all fight for rewards these sizeable, even if they were player-specific.
Rumours were circulating on the net that reputation with cities or NPCs unlocked zones, quests or even special classes. It was easy to guess what reputation with a principal city would bring as advantages.