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System Update

After Ouyang Shuo viewed the information on achievement value and confirming that it was the same as the last life, he turned his attention to check if the season update was too. He was terrified that he might’ve triggered a butterfly effect.

(1): Regarding death settings: Players’ death penalty wasn't like before where they would just lose 1 level. Instead, they would lose all their items other than those in storage and fall back to level 0.

The death punishment was to prevent players from swarming people with player quantities.

For example, Zhan Lang’s Blood Red County had formed an army filled with purely players. If players died and they only lost one level, while the enemy troops died when they were killed, then in the late game when players got to a high level, a player army would be unstoppable.

This kind of player quantity technique was entirely against the balance of the game and naturally wouldn't be allowed.

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