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Overkill Production

Designing the first three Carmine mechs for the Survivalist Faction turned out to be a relatively simple process.

The technical content of the designs were not particularly challenging. Ves had deliberately dumbed down a lot of aspects to the point where they performed like entry-level second-class mechs at best.

The severe lack of time did not grant Ves the luxury to employ more powerful and sophisticated solutions. It was actually quite impressive how he and Jovy were able to whip up a handful of rough but fully functional second-class mech designs in just a couple of hours.

Sure, none of them possessed the refinement or raw power that allowed them to win any awards, but the most important part about them was that Ves had great confidence in their Carmine Systems.

"Do you need to take a break? I can't help but notice that your attention is drifting off again."

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