Nobian looked confused by Kieran’s incoming kick.
He did not understand how Kieran had reacted so quickly. Kieran’s previous kick had caused Nobian to enter a Heavily Wounded Status, and the pure power of his kick had exceeded a two or three dungeon player’s ability.
It seemed impossible to Nobian, no matter how many rewards Kieran had gotten from the last dungeon.
Skills and attributes were linked, so a skill could raise all related attributes. At the same time, attributes acted as a cap for each of the skills.
It was impossible to level up skills without reaching a certain rank of attributes, even if a player had the Points and Skill Points to spare.
Plus, the same rank skill could not upgrade an attribute repeatedly. If a player wanted to raise their attribute again, they needed to find a higher rank skill.
A combination of a high and low skill, or a couple of others, could form an upgrading system.