```
According to Fang Cheng's previous idea, the existence of AI was to assist players in becoming Immortals.
The difficulty of the game was supposed to be "becoming an Immortal with the help of the Holy Monarch", "becoming an Immortal with the help of the Emperor", and finally, "becoming an Immortal on one's own".
Therefore, the AI's state was set to friendly by default. In this state, players would feel the AI's concern, akin to a doting father's care, making the process of becoming an Immortal extremely smooth.
Friendly AI would proactively gift items to players, provide abundant resources, pay attention to various conditions based on the player's racial traits, and even offer warm inquiries and serious advice when a player strayed off course, informing them that it was wrong to seize wonders at that time and to just tell the AI if they wanted something—promising to give it to them.