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Stat Range

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Genin: 1-50

Chunin: 50-150

Jounin: 150-300

Kage: 500+

Limit: 1000

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Simulation points calculation = {Grade rating}x{Strength gained in the Simulation}

Grade Rating::Strength Rating

D= 10% :: Genin= 1,000

C= 25% :: Chunin= 10,000

B= 50% :: Jounin= 100,000

A= 80% :: Kage= 500,000

S= 100% ::

S+ 200%

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System stat upgrade requirements:

E+ ->D- =100 Points.

D- ->D = 250 points.

D ->D+ = 500 points.

D+ -> C- = 1000 Points.

Similarly,

C+ -> B- = 10,000 Points.

B+ -> A- = 100,000 Points.

A+ -> S- = 1,000,000 Points.

S+ -> SS(Limit) = 10,000,000 Points.

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Chakra Multipliers:

Chakra = (VIT+INT)/2 * Comprihension Multiplier.

E- => 1

E => 2

E+ => 3

D- => 6

D => 8

D+ => 10

C- => 20

C => 25

C+ => 30

B- => 50

B => 60

B+ => 70

A- => 100

A => 125

A+ => 150

S => 200

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Chakra Range:

Genin: 1-500

Chunin: 1,000-4,500

Jounin: 7,500-21,000

Kage: 50,000- 200,000

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Chakra Required for Jutsu:

E-Rank: 1-10

D-Rank: 10-100

C-Rank: 100-1000

B-Rank: 1000-10,000

A-Rank: 1000-50,000

S-Rank: 1000-100,000

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Simulation Cooldown:

1 -> 2-> 5-> 10 -> 25 ->50 ->75 (Max).

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Trait Randomness.

A random drawing from Google number generator between 1-30.

Even number (or >5) -> Good Trait (Green >15, Blue<15) (7/10 chance).

Odd Number (<=5) -> Bad Trait (1/10 chance).

Divisible by 2,3 -> Purple (2/15 chance).

Divisible by 3,5 -> Gold (1/15 chance).

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