The Final DefianceThe Final War is a martial arts novel written by the author, Xiao Ding. The following is the content of the novel:
1 Final Defeat
Sword Qi Great Wall
3 Heroes Without Tears
The Road to Berserker
The Solitary Shadow of the Heavenly Demon
Divine Sword Mountain Villa
Song of Dragon War
The Sword of Defiance
The Shadow of Death
Unrequited Love Valley
Legend of the Sword Demon
The Door of Darkness
Between Life and Death
Escape
Kendo Rhapsody
Unparalleled Prodigy
Endless Darkness
The Rise of Heroes
The Ultimate Battle
The Path to the Apocalypse
Heavy Sword Shadows
The Final Duel
The Ultimate Defiance
The Heavens and Earth Shattered
Darkness Empire
The Path of the Sword Soul
The Last Warrior
The Path of the Sword God
The Shadow of Death
The Final Defiance
Defiance Angel AttributeThe Moving Angel was a pet that could be used in both the Hunting Ground and Tower Defense mode. Its attributes were as follows:
1. ** Passive Skill **:
- When the player's HP was low, it would provide a damage reduction shield (around 30% damage reduction).
- In its normal form, the skill was similar to the Blood Soul Ring. When the player's HP was too low, they would obtain a layer of shield. When the shield broke, it would bounce off the surrounding enemies.
2. ** Active Skill **:
- After actively activating the Angel skill, if you receive fatal damage for the next 30 seconds (the Crimson skill cannot be blocked), you can forcefully lock 1 HP and continue fighting for 30 seconds. During this 30 seconds, players could accumulate energy by hitting the enemy. When the energy was fully accumulated, they could recover all their health and remove the health lock state. If you don't accumulate enough energy within 30 seconds, you will die immediately.
- Within 30 seconds of locking 1 HP, if another fatal damage was received, all the accumulated energy would be emptied and the 1 HP would continue to be locked.
- When the active skill was activated, the character would cross his arms and slash at the air. Then, an X would appear on the skill icon. At this time, the pet would enter the active skill. The moment the skill was activated, there would be a straight line piercing damage. In the possession state, the pet would provoke the monsters and wait for the character's HP to be reduced. Within a certain test time, the possession state of the moving angel would not be removed. The character's HP would be retained until the last point and enter the "critical state".
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Defiance Bio-Mode MutantIn the Defiance Mode (a type of biochemical mode), there were many types of mutants. The following were some of the mutants and their characteristics:
** 1. Initial Mutant **
1. ** Rage **
- It was one of the three original mutants. The effect of the skill was to increase one's movement speed for a period of time. After activating the skill, one's movement speed could reach three times that of a human wielding a sword. However, there would be a loud notification when the skill was activated, making it easy for humans to focus their fire. This mutant was good at quickly crossing complex terrain and could easily take over human defensive strongholds with its skills. When attacking human strongholds, it was suitable for charging at the front line and could quickly surround humans who tried to retreat.
2. ** Hunter **
- It was also one of the three initial mutants. Possesses the fastest attack speed of all mutants, and has a unique interference skill that can interfere with the firearms currently used by humans. However, its throwing was easily blocked by obstacles and could only interfere with the current firearms. It was ineffective against humans and human heroes holding secondary weapons. It could use its skills to cooperate with its teammates to attack human defensive strongholds. It could also use its super fast attack speed to cause huge damage to human heroes.
** 2. New Mutant (like the one in the "Water Shrine" version)**
1. ** Ghost Messenger **
- A mutant born from Dr. Z's attempt to combine machinery and living things. Its tentacle-like arm, the Magic Whip, has the ability to bind and can also release a Magic Ball that has a repelling effect. It could be obtained permanently for free when logged into the game from November 2nd to November 30th. They played the role of the last of the team among the mutants.
- From the function of the skill, by releasing the tentacle skill, it could wrap around the target and drag it towards itself. This control ability could restrict the movement of humans, provide convenience for teammates to infect humans, and also prevent humans from escaping. At level 3, the magic ball can be used to fly through buildings in a specified direction. When it encounters humans, it will cause a certain knockback effect.
2. ** Incubator **
- You need to play the Temple of Water for seven days to get it for free.
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Defiance Mech Storm LotteryThe Defiance Mech Storm Collection Event will be held from December 31, 2019 to January 15, 2020. Players will receive rewards through a lucky draw. There will be free tickets and discounts in the event. There were three supply boxes in the event. The player first chose and locked the supply box, and then chose the rare items they wanted from the supply box, such as Thunder Vehicle, Firefox-like Song, Moving Angel, Elk, Hell Flame Hound, etc. However, the probability of drawing the target item was low. Judging from the cost of the players who had drawn the Thunder Carriage, the most they had spent was around 1500, while the least was close to 1000.
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Introduction to Defiance Mode ZombiesZombies in Defiant Battle Mode had the following characteristics: Each zombie had unique skills such as Sprint, Ground Shaker, and so on. All mutants can choose a new zombie type at the beginning or after death. Mutated players can gain points and evolution points by infecting human players. When their evolution points reach 100, they can transform into Mutated Queens. In addition, if the Mutant picked up the Disease Source Box, it would increase evolution points and HP.
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