F6un. Mobile Shell AgentShell Case Squad was a mobile game that could be played with zero paywalls. For players with zero kryptonite, there was a way to rely on Cadiz's healing ability. The core was Cadiz's own medical drone skill. By combining it with the energy block that reduced the cooldown time of the skill, the external bone skill that increased the duration, and then choosing skills such as Blood Book, damage reduction, high explosive fuel, and attack bonus. The weapon was the power of destruction, and the equipment was equipped with the Eternal Necklace and the Beast Belt of the lowest gold grade (which could provide healing bonus).
In terms of moving bricks, if one's combat strength was high, it would be more cost-effective to use stamina to grind equipment to go to the 52nd level. The upper limit of the 75th level was higher, and if one was lucky, they could get many rewards for moving bricks for a long time. The number of blueprints in the 95th level was stable and more. The 104th level gave 1 - 3 more blueprints than the 75th level. For players who did not have enough combat strength, they could choose the level that they could pass. From the map type, the small map (8 minutes) had levels 3, 9, 13, and 17, and the big map (15 minutes) had levels 1, 2, and 6. The average number of equipment dropped in the key stages varied. For example, the average number of equipment dropped in the 17th stage was 1.4, and the average number of equipment dropped in the 23rd stage was 1.8.
In games like the Shell Agents, as long as one had enough combat power and stamina, they could automatically move bricks on the Thunderbolt Cloud phone and hang their accounts in the cloud to save time and effort. They could also check the progress of the mission at any time without using the local resources of the phone.
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