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sanctum protocol

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Godnet - Valkyrie Protocol
Author: Mindviper81
Ongoing · 246.5K Views
Synopsis
After the betrayal of Luciferel, and having to deal with the Nephilim problem God made a few changes to how Heaven was run. Time does not quite flow the same in Heaven, so God was able to draw inspiration from millennia of human history. In the end, God chooses to structure things like a mega-corporation with him as the CEO and his archangels acting as department heads. To keep the threat of another angel rebellion to a minimum, every few years the angels would be ordered to change departments. To ensure that things ran smoothly and that the communication between departments happened in a timely fashion a Heaven-wide internet was established called Godnet. Due to an accident caused by mistaken identity, John Smith was killed by an angel on her first day in the Department of Death. By the time she released her mistake, it was far too late to "just" put him back in his own body. In an effort to correct her mistake the angel tried to have John Smith be reborn in the universe she originally was supposed to have a John Smith die in. The Angel was originally in IT for Godnet so she thought that it would be not too difficult to hide her little oops by altering a few records. However, she got a call from Upper Management during the process of having John be reborn. Figuring the " proper" department would step in to finish the process, the angel left to report to upper management, not wanting to receive an even bigger punishment than what she was already going to receive. In her rush to leave, she forgot to close down the connection to Godnet.
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The Eternal Sanctum

"A mirror?" she wondered, rubbing the smooth surface with her slender fingers. "What's so special about it? It looks so ordinary." "Just not a plain mirror," replied the grandfather. His gaze distant, his voice was hoarse as he explained. "It'll change your life to the deepest core. Here, since it is your sixteenth birthday, I'll pass it to you as a present." "How will it change anything?" she retorted, tapping the pristine yet dull surface. "You must be joking! Always prancing about how I need to be more vain, so mean!" "You will see in due time," was the reply. You will see in due time. Just how a single, useless mirror will change your life in many ways unexpected by anyone. Grandfather was indeed correct. An Fei could not help but admit it. The mirror had completely changed her life, just as he had said. Only, was she presented hell, or a new life? Because.... ---------------------------------------------- "My dear wife, I particularly enjoyed those soft cries and croons you prepared last night. Husband wants to eat meat again!" A handsome man dressed in black robes patted her on the back, softly whispering into her ear. That handsome appearance combined with his devilish allure, he would torment her night and day without pause, tethered by a tender string of sweetness. Definitely in hell. No doubt about it! - //Hello! This is another project of mine! This one will be incorporating themes of historical, transmigration, romance, and xianxia themes. Hope you enjoy!

Clouded_Jade · Eastern
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Related Questions
The Forgotten Sanctum
1 answer
2026-03-29 07:22
Here are the strategies for the Forgotten Sanctum in different games: ##1. The Forgotten Sanctum in Diablo 2 1. ** Location and Basic Information ** - It was located on the upper level of Kurast. Like the two temples in Kurast Market, it was a relatively easy place to farm. Previously, it was a Level 85 scenario. After joining the Forgotten Sanctuary, the value of the Twin Shrines in Kurast was almost the same as the Twin Shrines in the market. - It was easy to find the way, the monster density was not bad, and the battle difficulty was not high. However, there were ice and magic immunity, and there were no big treasure chests. On average, there were two groups of elite monsters. 2. ** Treasure farming strategy ** - Elite monsters were concentrated here, the entrance was easy to find, and the high efficiency of the mf (Magic equipment drop rate increased). However, the monsters were strong, the setting was small, and they were immune to magic. Since there were two entrances to the upper level of Kurast, it could be distinguished by the fact that the entrance of the Forgotten Temple was facing the Kurast Mall (the entrance was facing the bottom of the map). - Players needed to have a certain amount of experience in order to increase the efficiency of farming treasures. The overall income from clearing all 6 temples (and also the sewers) was quite good, and it could become a popular "tourist route." ##2."The Hollow Knight" does not mention anything about the forgotten temple, so it cannot provide a strategy. ##3. The Last Age does not mention anything about the forgotten temple, so it is not possible to provide a strategy for it. While waiting for the TV series, you can also click on the link below to read the classic original work of "Dafeng Nightwatchman"!
Principles of gbt protocol and sl protocol
1 answer
2026-09-01 21:20
GGN (N-step Backward Agreement): - The sender's theory: - The sender uses the pipeline technology to allow multiple packets to be sent without waiting for acknowledgment, but it is limited by the number of unacknowledged packets in the pipeline cannot exceed the maximum number N. When the upper layer calls the send function (rdt_send ()), the sender first checks whether the send window is full (i.e., whether there are N sent but unacknowledged packets). If the window is not full, a packet is generated and sent, and the relevant variables are updated at the same time. If the window is full, the sender can choose to return the data to the upper layer (in reality, it is more likely to buffer the data or use a synchronization mechanism. The upper layer is only allowed to call the send function when the window is full). - The receiver acknowledges the packet with the sequence number n in a cumulative manner, indicating that the receiver has correctly received all the packets before and including the sequence number n. - If there is a time out (the timer is used to detect the loss of data or acknowledgment packets), the sender will resend all the packets that have been sent but not acknowledged. - Principle of the receiver: The receiver receives the packets and uses the cumulative confirmation method to feedback the situation of the correctly received packets to the sender. PR (select the replay protocol): - The sender and receiver had their own windows. The sender sends the packet without knowing the position of the receiver's window, and the receiver receives the packet without knowing the position of the sender's window. The two windows are not synchronized. - The problem was that if the size of the sequence number space and the window size did not meet a certain condition (for example, a scenario where the size of the sequence number space was 4 and the window size was 6 would be problematic), the receiver might not be able to distinguish between different situations. For example, the receiver might mistake the retransmitted packet as a new packet and receive it incorrectly. Different from the GGN protocol, the ACK (n) and TimeOut (n) in the GGN protocol would cause a lot of resources to be retransmitted, resulting in a waste of resources. The SSR protocol was more selective in dealing with situations such as retransmissions. "Choose" was equally exciting. Everyone was welcome to read it!
Is the select replay protocol a sliding window protocol?
1 answer
2026-09-04 09:29
Yes, the selective replay protocol was based on the sliding window flow control technology. It was a sliding window protocol. " Choose " was equally exciting. Everyone was welcome to read it!
The difference between the gmn protocol and the sl protocol
1 answer
2026-08-28 00:28
Both GGN (Fallback N-frame protocol) and SSR (Random Repeat protocol) were sliding window protocol under the reliable data transmission protocol in computer networks. There were the following differences between the two: 1. ** Receiving window size ** - ** GGN protocol **: Receiving window <br>(W = 1 <br>), which means that the receiver can only receive the data packets that arrive correctly in order. If an error occurs in a data packet, it will cause the subsequent packets to be discarded because they cannot be received in order by the receiver, even if these packets are not error-free and out of order. - ** PR protocol **: If the receiving window size is greater than 1, the receiver can receive packets out of order. 2. ** Confirm Method ** - ** GGN protocol **: uses cumulative acknowledgment. The receiver acknowledges the last frame of a group of frames that arrive in order, indicating that all the frames before this frame have been received. For example, if the sender sends four frames 1, 2, 3, and 4, and the receiver acknowledges frame 4, it means that the four frames 1, 2, 3, and 4 have been received. The previous frames 1, 2, and 3 are no longer separately acknowledged. - ** PR protocol **: Each packet has a separate confirmation mechanism. The receiver can confirm each correctly received packet separately, and the sender can selectively re-transmit the incorrectly received packet according to the confirmation information of the receiver. 3. ** Retransmission mechanism ** - ** GGN protocol **: When the sender receives an acknowledgment for a frame, the sending window will be moved forward. If there is a packet loss or a long delay (such as a timer exceeding), the sender needs to resend all the packets that have been sent but have not been acknowledged. For example, if the sender sends six frames, frame 1, 2, 3, 4, 5, and 6, the receiver will confirm frame 3, and the sender will think that frame 1, 2, and 3 have been sent correctly. If there is a problem later, frame 4, 5, and 6 will need to be retransmitted. - ** PR protocol **: The sender only re-sends the packet that the receiver did not receive correctly, instead of re-transmitting all the sent frames after the acknowledgment frame like the GGN protocol. 4. ** Resource utilization and wastage ** - ** GGN protocol **: Due to the method of accumulating acknowledgement and returning N frames of retransmissions, the error of one packet may lead to the retransmissions of multiple packets, even if these packets themselves are error-free. This causes a waste of resources to a certain extent, especially when the window is large and the bit error rate is high. A large number of unnecessary packets may be frequently retransmitted. - ** SP protocol **: Compared to the GGN protocol, it is more resource-saving because it only reforwards the packets that the receiver did not receive correctly, avoiding unnecessary packet retransmissions and thus improving the channel utilization. However, there were some problems with the SSR protocol. For example, the receiver and sender windows were not synchronized, which could cause errors. "Choose" was equally exciting. Everyone was welcome to read it!
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