Allard Up 12Allard's Fury's strengthening ability was completely dependent on probability, and it could not provide a stable skill above 12. Before the equipment was upgraded to Level 12, the Enter key could be used to quickly upgrade it, reducing the wait time and increasing the efficiency of the upgrade. However, this did not guarantee that the equipment would be upgraded to Level 12. Moreover, if the weapon was strengthened below 12, it would not break and would drop its level. If it was strengthened above +12, it would break if it failed.(This setting was only for the weapon. If the other parts were strengthened above +10, they would still break.) The game officials also made it clear that the success rate of strengthening in the game had been reduced, and it was not as good as before the game was revised.
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dnf Allard" dnf Arad " was rich in content. Allard was an important concept in Dungeon Fighter Online. It was the main area for adventurers, and most of the adventure stories happened here.
The civilization of Arad was created by elves and humans at first, but the elves gradually disappeared after the relationship between the two sides broke. Currently, the Arad Continent was divided into the Delos Empire, the Belmar Duchy, the Virtual Ancestor, the Banto Empire, the Dark Elf Kingdom, and other powers. This continent was in a turbulent dark period of constant chaos and plagues. People longed for the arrival of heroes to bring peace.
There were many elements related to Arad in the game. For example, there were plots with Arad as the background, such as the Battle of Arad, which told the story of the dark and evil demons trying to rule the human race. The three warriors, Ghostblade, Sharpshooter, and Mage, traveled around the world of Arad to destroy the demons and save the human race. The players had to help the warriors fight monsters in the underground city. There was also the Allard Paper Man Travel event. Players could collect paper men by playing the "Scissorman" Mini games to complete the mission and win rich rewards including game props, limited edition peripheral, limited edition figurines, and so on. In addition, there were special gift bags for new and returning players, such as Allard Warehouse Gift Bag, Allard Support Gift Bag, etc. to help them adapt to the world of Allard. At the same time, there were also novels based on Arad, such as the " Dungeon Fighter Online: The Legend of Arad ".
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Allard 2020 SetThe 2020 set was a major breakthrough in Allard's equipment history. Its core upgrade was focused on the optimization of equipment attributes and the enhancement of functions.
In terms of equipment attributes, the various abilities of the character had been significantly improved, including the enhancement of attack power, defense power, and special skills. This allowed the player to perform better in different battle scenarios.
In terms of functionality, the 2020 set introduced a series of new functional modules. For example, players could provide more options for customizations. Players could adjust the attributes and additional effects of their equipment according to their own playstyle needs. This kind of customized design increased the strategy and depth of the game. There were also improvements in equipment durability and maintenance costs. Compared to previous versions, the durability of the new equipment had been improved, reducing the need for frequent repairs, improving the player's gaming experience and reducing the maintenance burden.
In terms of overall equipment, the 2020 set adopted a more modern design style in terms of visual effects, which was more in line with the aesthetic needs of current players. Its attribute adjustment was more precise. It was optimized for different characters and gameplay, allowing players to experience a more balanced combat experience. It also introduced new function modules to provide more strategic choices, improving the practicality and aesthetics of the equipment, further enriching the player's game experience, and injecting new vitality into the Allard series of equipment.
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Allard's Wrath 65Allard's Wrath Version 65 was a mobile dungeon adventure fighting game adapted from a classic PC game. It had a variety of professional characters, and players could choose the characters they were interested in to start the dungeon fighting adventure. In the game, they could defeat the monsters in the dungeon to obtain materials and props as rewards, and continuously improve their own strength.
This version had the following features:
1. [Real Fighting Experience: With hardcore controls, players can enjoy the feeling of floating attacks at their fingertips. Victory is determined by the controls. The battle is free and cool skills can be seen.]
2. ** Abundant Classes and Awakening **: The classes are rich and the Awakening of all the classes shows their magical powers. There are also various sets, character paintings and scenes in the style of the next era, allowing players to relive the story of fighting youth.
3. [Classic Playstyle Reappears: The classic Dungeon farming playstyle is adopted. Epic equipment is all based on drops. It's all about the strength of the players.] The game also had a complete quest system, an exciting plot, and ghost-like background sound effects. When the skill took effect, it would compose a shocking background music.
4. ** Abyss Challenge and Duel **: The Abyss Party can drop SSS-grade equipment. Players can participate in the peak duel and use their fists to talk to the world. The classic fighting passion will never die.
There were four types of currency in the game, namely Point Scrolls, Bound Point Scrolls, Gold Coins, and Bound Gold Coins. There was an irreversible conversion relationship between the four types of currency. For players who wanted to accumulate gold coins in the game, they could obtain it through opening a free jar with their side accounts (for example, when they reached level 17, they could open a free jar every day. If they reached level 50, they could also open a treasure pocket jar every three days. There was a chance to open a tradable Abyss ticket to exchange for gold coins from the jar, etc.), or they could obtain it through strengthening mats (go to low-level maps to grind equipment, and use the side account materials to strengthen it to level 10 before putting it on auction).
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Allard 10-2 How to PassThe method to clear Allard's 10 - 2 was as follows:
1. The first picture was the leader of the fallen excavation team and a bunch of fallen excavation workers. The strategy was to first destroy the skull pillar that was inserted into the ground to remove the magic circle. This was because the monster would be invincible in the magic circle. Although the monster seemed easy, the damage was high. One had to pay attention to the position to avoid the attack.
2. The second picture was [Demonic Sword + Demonic Sword's Servant x4]. After entering the map, he would deal damage normally. He needed to pay attention to the servant's Overlord Body skill and attack as soon as possible.
3. The third map was: Demonic Sword + Gravedigger + Resentful Soul Nelly + Violent Blood Monard. After entering the map, the magic sword would first awaken the Gravedigger. The Gravedigger had two skills, Digging Forward and Poison Explosion. The fragile classes had to pay attention to their positioning to avoid being hit by the monster's skills, or they might be instantly killed. After killing the Gravedigger, the Infernal Sword would awaken Nelly and Monard and join the battle. Relatively speaking, the remaining three green-named monsters weren't too difficult. He just had to pay attention to Nelly's Black Hole skill, keep moving around and not be pulled by the Black Hole to focus fire, and then release skills normally.
4. The fourth picture was the Undead Sanjar. After entering this map, there would only be one green-named Elite. However, the Dizzy magic array on the ground would affect the damage output, so when dealing damage, one should not stand still. One should run while fighting. This was especially important for fragile classes. If they were stunned, they would instantly lose HP.
5. The fifth picture was a mutated larva *N. To enter the map, one needed to clear the two pillars on the ground and then use the group attack skill. These mutated larvae could devour each other and evolve into mutated adult worms. The adult worms would have the same skills as the Lord Boss, but the damage of the adult worms was lower.
6. The sixth picture was Lord-Earth Dragon Luo Zi. Lord skills included Stinger Storm, Summon Larva, Dive, and Spinning Poison. The two skills had to be avoided. If they were hit, they would be instantly killed. Even if they did not die, they would be added with the debuff of Bleeding Poison.
The novel " Yan Xiaoqi's Journey to the Other World " is equally exciting. Everyone is welcome to click and read it!
it's on the new arrival list. I hope the author keeps updating.