Seeing as some are off-put by the MC's choice of weaponry, I'll address that with the fact that the System forces Somatics to have massive drawbacks on their chosen Manifest or power/weaponry. Having a broken ability from the get-got will result in an error in the System, and getting around is too much trouble than it is currently worth. As for the issue of death, such is addressed in future chapters. In terms of having guns in fantasy settings, the wider world already has them. Granted, they're primitive and work in a different way, but they're already being used by some characters in the setting. In terms of strength, the MC has the ability to highly specialize in whatever limited power he has. He just has to level up, navigate the System (and maybe use an exploit or two to break the already fragile System) to get the Quirks he needs to be ridiculously busted. Besides, he won't be alone. So... that's all. Look out for future Supplemental Chapters. Guidance can better explain all this stuff.
ChellyArks
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