"Back in the day," Kaworu began, "betas were the strategic minds, shaping the battleground, while alphas were at the forefront, clashing directly with enemies."
To illustrate his point better, he led them to the gaming room upstairs, activating numerous screens. Within the game, a character began its movements. With several screens showing varied angles, it provided a panoramic view of the action.
"Think of it as a linked multi-screen game," Kaworu motioned to the screens. "The beta stays on the perimeter, linked with the alphas' senses. This gives them a vantage point to oversee the entire battle, to spot threats, and then share this intel seamlessly with the alphas."
Kestrel quickly pinpointed a potential flaw. "So, in theory, the more alphas linked, the more advantageous it becomes?"
Kaworu's gaze settled on Kestrel, who, despite her usual detached demeanor, always showcased acute instincts when discussing battles.