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Becoming a Dungeon Core

There will be mistakes as this is my first time writing. Don't expect great writing or plot, I have no clue what I'm doing Talk - " " Think - [ ] System - ( ) Author thought - [[ ]] Action - * * In a massive world, many times larger than Earth. Is filled with gods, magic, hundreds of intelligent species, dragons, orcs, goblins, and more monsters and beasts. Yet, they all point swords at each other. This world is made up of several massive continents. Most of these continents are on the brink of war or already in war. Yet some continents somehow find peace with each other. But other than that, this world is mostly stable. But that all changes when souls from different times, dimensions, galaxies, and universes, somehow end up in their world, either being summoned to stop some kind of demon king, reincarnated, or transmigrated. These souls change the balance of the world, either for the good or bad, always leaving a mark on history. Though these foreign souls that are not summoned are really rare, maybe 2 come every thousand years, as summoned ones are called by the gods and people during a time of need. But what would happen when a soul comes to this world, with a powerful ability, one that can change the entire balance of the world? Most would expect this type of soul to be a powerful dragon or a newly born god, yet most wouldn't expect the soul to be a small crystal rock the size of a blueberry. This soul will have a tough time growing strong, especially since many more reincarnated, transmigrated, or summoned souls are popping out everywhere. With numerous foreign souls unintentionally traversing through the fissures of space and time into this new world, what prevents foreign entities from following suit? What safeguards are in place to prevent their invasion of the new world?

whatisthisname · Videojogos
Classificações insuficientes
61 Chs

Buffs/Nerf/Stats(1)

Comment your ideas and thoughts

Ok after reading and thinking, I decided to remove, add, and change some things. I also forgot that Alex has one extra common item token, so it will be used in the next chapter.

-- SYSTEM --

I decided to keep the [Map] Feature.

That's it. For now.

--- BUFFS & NERFS ---

I decided to remove the [auto repair] passive from the robots as they really don't have it in their games.

But I changed the [summon] tab where it would now slowly heal any summon as long as they are de-summoned.

I also decided to remove [body takeover] which will come much later.

Alex's wish which allowed him to use any sort of energy would require a catalyst to work, so unless he gets some type of item that releases fire mana, he won't be able to use fire spells.

-- CHARACTERS--

Lets see, ummm, let's do some characters of this story and their info.

Elf - Ms.Lusa is 300+ years old. (Acting grandmother of Alred and Artin)

Elf - Alred is 18 years old. (Brother of Artin)

Elf - Artin is 17 years old. (Sister of Alred)

Elf - Bella is 19 years old. (Family info - Unknown)

Dungeon Core - Alex is 18 years old. (Main Character)

Human - Warren is 42 years old. (Summon of Alex)

-- STATS --

And at last, the stats that are in effect of chapter 29.

BTW comment on the section you think I should change.

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Name - Alex

Species - Dungeon core

level - 6 (???/2500)

Current Energy - Mana

[ABILITIES]

lv 1 - Telepathy - Able to send simple thoughts to others. (5 meter range) (Unlimited range for summon and able to send any sort of information)

lv 1 - Wind Cutter - Sends a sharp crescent-shaped wind towards what direction the caster wants. [[ Takes 12 seconds to form 1 wind cutter ]]

lv 1 - Mana Tendril - A tendril formed from mana. Size and length depend on mana usage.

[PASSIVES]

lv 1 - Mana manipulation - Basic use of mana control. Control is crude and wasteful (1-foot mana control range.)

Night Vision - Enables the eyes to see in the dark

lv 1 - Thermal vision - Able to see an object or person heat

lv 1 - Omnidirectional view - Able to see in any direction when in main crystal body

lv 1 - Energy transformation - Able to slowly transform your energy into Mana, ki, chakra or other types. [[catalyst needed to work]]

lv 1 - Cooking - A basic understanding of cooking

lv 1 - Mana Shift - Able to manually and slowly change pure mana depending on what elements are being used.

lv 1 - Silent Step - Footsteps have a 2% decrease in sound

lv 1 - Ghost - You will gain extra experience for killing unaware enemies with your knife, headshots with your weapons, and interrogations. (5% XP boost)

lv 1 - Ice Magic Affinity - Basic affinity of ice magic, ice made is very weak, brittle, and melts quickly.

-- [SYSTEM] --

[Map]

[Inventory]

[Quests]

[Token Wheel]

[Summons]

lv 3 - MQ-27-DragonFire

lv 2 - Tall-Neck (4/7) days till respawn

lv 2 - Ankylosaurus

lv 1 - Warren(Law-Bringer)

lv 3 - Ethan

lv 1 - Gastly

lv 1 - Banished Knight

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Name - MQ-27-DragonFire (COD Black Ops 2)

level - 3 (???/3000)

[ABILITIES]

lv 1 - Mounted Machine Gun - Able to pierce thin layers of iron (1 cm). Uses a minuscule amount of Energy per shot.

lv 1 - Mounted Rocket Launcher - Each rocket is as strong as a RPG. Uses a small amount of Energy per rocket refill. Able to hold a max of 3 rockets, each rocket requires 5 minutes to replenish

[PASSIVES]

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Name - Tall-Neck (Horizon Zero Dawn)

level - 2 (???/1500)

[ABILITIES]

lv 1 - Reinforcement call - Call other machines in the surrounding area for reinforcements

[PASSIVES]

lv 1 - Radar - Observes the surrounding area while creating a map

lv 1 - Long-range radio communication - Able to communicate with other machines at long distances and send data.

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Name - Ankylosaurus (Jurassic World The Game)

level - 2 (???/1000)

[ABILITIES]

[PASSIVES]

lv 1 - Bone Plates - Tough bone plates cover most of its body

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Name - Warren (For Honor)

level - 2 (???/1500)

[ABILITIES]

Item storage - Can only store personal Armor and Weapon that the user was summoned with, Items are stored in Host inventory. Repairs any weapon and armor damage when in storage.

lv 1 - Fiat Lux - Throw a flash grenade that blinds enemies for a few seconds.(60s cooldown)

lv 1 - Harsh Judgment - Reduce target's Stamina for a short moment (60s cool down. 1-yard radius)

lv 1 - Igneus Ember - Throw Several Grenades that deal moderate Damage over an area (Hold 4 max. 4 yard blast radius. 180s to respawn 1 grenade)

lv 1 - Pugno Mortis - Throw an explosive that deals moderate Damage in an area (4-yard blast radius. 150s cooldown)

lv 1 - Revenge Mode - Boosts Damage and Health. Increase attack speed. Increase movement speed. (Must be near death to activate. Automatically activates.)

[PASSIVES]

lv 1 - Body Count - Killing grants a small amount of health and Stamina

lv 1 - Juggernaut - You're slowed and gain high Damage reduction (25% less damage taken)

lv 1 - Regenerate - Slowly Regenerate when out of combat

lv 1 - Righteous Deflection - Parry to gain high Damage reduction for a short time

lv 1 - Stunning Top Heavy Attacks - Top Heavy Attacks have a 5% chance to Stun opponents.

lv 1 - Execution - Doing an execution grant a small amount of health

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Name - Ethan (COD Infinite Warfare)

level - 3 (???/4000)

[ABILITIES]

lv 1 - Self Destruct - Self Destruct on command, making a 12 blast

[PASSIVES]

lv 1 - Enhance Central processing unit - Able to process and retain information easily.

lv 1 - Human A.I - Able to emotionally grow and easily integrate with others. Capable of human responses and emotions.

lv 1 - Enhance Tactical robot body - stronger, faster, and more durable than any human.

lv 1 - Thermal vision - Able to see an object or person heat

lv 1 - Night Vision - Able to see in the dark.

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Name - Gastly (Pokemon)

level - 1 (???/1000)

[ABILITIES]

lv 1 - Lick - Lick deals small amounts of damage and has a 10% chance of paralyzing the target.

lv 1 - Confuse Ray - Confuse Ray causes the target to become confused. Confused targets have a 5% chance of hurting themselves or those near them.

[PASSIVES]

Levitate - By floating in the air, the Pokémon receives full immunity to all Ground-type moves.

lv 1 - Poison Gas Body - Immune to all physical damage and body is made up of poisonous gas.

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Name - Banished Knight (Elden Ring)

level - 1 (???/1500)

[ABILITIES]

Item storage - Can only store personal Armor and Weapon that the user was summoned with, Items are stored in Host inventory. Repairs any weapon and armor damage when in storage. 

[PASSIVES]

Madness Immunity - immune to Madness status effect 

Death Blight Immunity - Immune to Death Blight Status effect

Greatsword Mastery - the bearer demonstrates mastery over this colossal weapon. With precision and strength, they exhibit a solid foundation in wielding the Greatsword, showcasing basic techniques in both offense and defense.

Shield Mastery - the wielder is proficient in shield maneuvers, enhancing their ability to shield themselves and allies from harm.

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Comment on any mistakes or changes I should make.