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Chapter : 58 : Who Are You?

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One day later, the official ticket was picked up from the ticket gate, and John and Luna went to Captial City, which is not far from their residence, and the train was only about an hour's ride. After getting off, they took a taxi from the station, and the two went directly to the official venue.

"Can we win the prize? I just read the comments on the Internet, and it seems that there is a loud support for us to win the prize."

"There is a large probability, the best ideas may be included in our pockets, and others are unclear. As for the best independent game, there may not be much hope, because Octopath Traveler and Binding of Isaac have a little commercial flavor," John thought for a while and said.

The development of the game industry is now almost similar to that of movies. It is not that you can win prizes if your game sales are high. If it is an award with player participation, it is to fight who is more popular.

However, such as the Golden Owl Game Award, which is more official, sales are just a reference. The Golden Owl Game Award is more inclined to give the best independent game this award method to some meaningful games. There is also the most popular award with player participation, mainly for players to judge. It is the popularity of the creator game.

"That's it!" Listening to John's words, Luna showed a sudden expression.

They talked along the way, and half an hour later the two arrived at the venue.

The Grand Theater, including some game eSports events, as well as star concerts, performances with dramas, and some award events have been held here.

It has been five years since the Grand Theater was chosen as the venue for the award ceremony for the Golden Owl Game Award.

Unlike some other game awards, the Golden Owl Game Award has some authorized favor and is not open to the public. Except for those in the game circle, ordinary players will not be invited as audiences.

There were quite a lot of people in the area. Some greeted each other, and John and Luna got their brands but felt a bit lost. No one knows what to do.

They had greeted the administrator in advance. John and Luna's seat numbers were linked together, they found their seats and sat down. But what surprised John a little was that he was seated next to some acquaintances.

From Mercury Studio's, Martel and Malcolm.

When they saw John and Luna, the other party was also stunned.

"This is the first time we met?" Martel smiled and introduced Malcolm beside him.

Although the two had talked on the phone several times, they had not met in person before.

"It is true," John nodded and introduced Luna.

"How did you come up with this method in Binding of Isaac? I feel that this kind of gameplay is just like being born into an independent game. Well, I mean that an independent game is very suitable for such gameplay," Martel said with great interest.

"I dreamed of it," John smiled and said honestly.

"Well, I also have a lot of ideas about the game, and I also dreamed about them," Martel showed a very happy expression on his face as if he had met a kindred spirit.

"But how did you think of using modern techniques to blend pixel styles? A very good attempt. I also tried it after watching it, but it didn't have that taste, and there was a very inconsistent feeling," Martel continued to ask.

"I saw it in my dream," John told the truth very honestly.

But the smile on Martel's face froze. The first time you said it was in the dream, I believed it. The second time, do you still dream? The development cycle of the two games is only a few months. Are you dreaming so much?

"Humph…" Martel didn't say anything, but when entering the venue, a middle-aged man who had just sat behind John couldn't help but snort after listening to their conversation.

Although the voice was very soft, it was very close, and there was not much noise in the meeting room, so John and Luna heard it very clearly, and turned around with a little doubt.

"Games are also an inspiration of art, not just for fun. To show more core things through gameplay, this is what gamers should do."

John, Luna: ???

Listening to the other person's tone, John and Luna looked stunned. Mister, who are you? Do we know you?

"Are you done?" Seeing Martel next to each other knew each other, laughed and ridiculed each other a bit, and then he introduced them to John.

"He is a former classmate and is now the chief producer of Gemtechs, but after playing for so many years, there are two games that broke millions, and it took a year to accumulate," Martel said politely.

"The business route I'm taking is different from yours, and you can easily make a game with millions and tens of millions. Is the development cost of a game, not more than one million at most? And how many have you won in the game award?" Duncan snorted again.

Listening to the two people's ridicule and banter, John probably understood it.

This person is almost like a director who makes literary movies. He likes to do something deep in the game. Electronic games are called art, and with the development of the industry, there are still many similar game makers.

Although most gamers are not very interested in this kind of game, it does not mean that this game does not make money. It does make money but not too much.

"The game is to make the players happy to play is the real game, who will have the leisure to listen to your reason? And your games are supporting millions of sales, many are still happy to send one out, how many players can understand?"

"You are so great, then don't make money and don't eat."

Martel and Baker were talking next to each other, but basically, it was all Martel talking. Facing a more cutting question, Baker couldn't respond for a long time and stopped talking at once.

"However, you are making nonsense today. Space-Time Wheel are not independent games, even if other game media say they are independent games," Baker glanced at Martel.

"Even if it is nonsense, the sales of both games have recently exceeded 2 million," Martel said with a smile.

"The idea of Octopath Traveler is very good, but the plot can perform better, and in Binding of Isaac, I feel that you have not explored many places, such as the monsters in the dungeons in Binding of Isaac, is it the outcome imagined by Isaac being abused, and why the last BOSS is Isaac himself." Too lazy to speak to Martel, turning the subject around, Baker said regretfully toward John.

Everyone else focused their attention on Isaac's gameplay, but he focused on the plot.

For this, John could only smile and play along, after all, the other party was not malicious, just expressing his own opinion. And Luna next to him silently lowered her head to play with her phone, saying that it had nothing to do with her.

Several people were chatting. Although there was no deep friendship before, John could feel that Baker was not malicious, that is, he talked a little honestly.

At this time, music suddenly sounded on all sides, and then the big screen cooled down, a square picture was displayed, and the host appeared with a name card and a microphone. The scene also became quiet.

John and Martel also stopped communicating with Baker. After a brief opening speech, the host directly stepped into the topic, and the squares on the large screen began to disappear: "Let's first reveal today's first award, the best plot award..."

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