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Plan of the competitor

Robert played the video game 'The Legend of Zelda: A Link to the Past.' Both Robert and Anthony were greatly impressed by the game's graphics. As Robert continued playing for several minutes, he guided Link outside the house, where a rainy night awaited him.

However, as he attempted to guide his in-game character to the castle, they were halted by a guard. This left both Robert and Anthony puzzled, and Anthony inquired with confusion, "How do we enter the castle?"

Robert, also feeling perplexed, decided to explore the area outside the castle. After some thought, he suggested, "Anthony, if you're a fan of KiShin video games, especially 'The Legend of Zelda,' there must be a secret passage here to enter the castle."

Anthony nodded and added, "You can try removing the grass to see if there's a way." 

Robert agreed, and he directed Link to the castle walls, where he noticed patches of grass. After diligently removing the grass for a while, Robert and Anthony finally made the discovery they were hoping for. With excitement, they exclaimed, "We've found it!" and Robert directed Link to enter the hidden passage.

Inside the hidden passage, the scene shifted, and Link found himself in a dark hallway. Robert and Anthony noticed a blue-haired character nearby, who happened to be Link's uncle.

"Unnh... LINK, I didn't want you involved in this... I told you not to leave the house... Take my sword and shield and listen. You can focus power in the blade by holding the B Button," Link's uncle's dialogue began. "Then release it using the secret technique handed down by our people." Finally, the dialogue concluded, "LINK, you can do it! Save the Princess... Zelda is your... ... ..."

With that, Robert's in-game character finally acquired the sword and shield. Anthony remarked, "Now you should be able to enter Hyrule Castle."

Robert nodded and guided Link out of the well, making his way to the front gate of Hyrule Castle.

Playing for several minutes, Link easily rescued Princess Zelda. Anthony couldn't help but exclaim, "Is it ending already?"

However, Robert continued the game with a furrowed brow, and Princess Zelda began to follow Link.

As time passed, Robert fought off mobs and successfully escorted Princess Zelda to the sanctuary. Just when they thought they had finished the game, the Sage in the sanctuary tasked Link with visiting the village elder, a descendant of one of the seven wise men.

With this new quest, Robert and Anthony realized the game was far from over.

After several hours of playing, Robert collected various items. Upon returning to the sanctuary, the Sage informed him that Princess Zelda had been abducted again. Robert rushed to Hyrule Castle and witnessed the evil mage placing Princess Zelda on an altar, where she disappeared after a spell was cast.

Anthony couldn't help but complain, "Why didn't Link just save her?"

Robert responded with a wry smile, "I think it's essential to the plot..."

Continuing to play, Robert faced mobs and bosses, and as time passed, Ganon appeared in the final stage.

This time, Robert was focused, while Anthony remarked, "It's the same boss as in the first game," as he enjoyed a slice of cake.

Meanwhile, in Japan, those who had managed to complete 'The Legend of Zelda: A Link to the Past' found themselves repeatedly drawn to the game, eager to experience it once more.

Many players fell head over heels for the captivating graphics and intriguing story of 'The Legend of Zelda: A Link to the Past.' Its unique blend of RPG elements and an open-world gameplay style earned abundant praise from the gaming community.

The impressive map of 'The Legend of Zelda: A Link to the Past' and the diverse array of monsters to conquer held the attention of numerous gamers.

Both children and young adults were entranced by the charm of 'The Legend of Zelda: A Link to the Past,' and reviews from various magazines hailed the game, even offering guidance on aspects like the ending and facing the final boss, Ganon.

The mechanics of 'The Legend of Zelda: A Link to the Past,' its expanded inventory slots for Link, the immersive RPG elements, the vast and intricate map, the rich lore, the graphics, and the mesmerizing soundtrack collectively positioned it at the pinnacle of RPG video games that beats the Tora and Suzuki 16-bit RPG video games.

As a result, the sales of Tora and Suzuki in the video game sector began a gradual decline. Recognizing this, during a meeting of the Suzuki Group Board of Directors, Chairman Suzuki contemplated the situation and stated, "I believe we should consider discontinuing our involvement in the video game industry."

In response, one of the directors expressed concern, "Why should we do that? Despite facing a downturn due to KiShin's latest products and video games, we can manage."

Another director chimed in, "That's a valid point! We've already reaped profits from our ventures in the video game industry!"

Chairman Suzuki cast a serious gaze at the board of directors as he continued, "But take a look at the financial charts. We are losing money." He paused and added, "Moreover, we have already amassed a substantial fortune in this industry. If we sell the remaining SES units and video games at a reduced price, we will still turn a profit even if we cease production."

The board of directors exchanged glances as they deliberated. Vice Chairman Shito chimed in with a chuckle, "You can certainly make that suggestion, Chairman Shiro, especially considering that KiShin is your youngest son's company."

Upon hearing this, all eyes turned to Vice Chairman Shito and then to Chairman Shiro. Sensing that everyone was attentively listening, Vice Chairman Shito continued with a sly grin, "Perhaps your real intention is to shut down our video game sector to allow your son's company, KiShin, to maintain its dominance in the market by reducing the number of competitors."

Chairman Shiro fell silent, acknowledging the truth in his brother's words. Nevertheless, he reiterated, "Our primary focus is not video games! It's motor research and cellular phones that have been our most profitable sectors!"

As the board of directors engaged in a subdued discussion, Vice Chairman Shito interjected, "Indeed, but we shouldn't disregard the potential of the video game industry."

While the board of directors observed the exchange between the two brothers, one of the directors spoke up, "I have a suggestion..."

Upon hearing the director's proposal, everyone's attention turned to him. Chairman Shiro inquired, "What's your suggestion?"

The director nodded in Vice Chairman Shito's direction and explained, "Why don't we consider a partnership with Tora in video game consoles and video game research to compete with KiShin?"

Upon hearing the director's words, the idea was met with approval by most, although Chairman Shiro frowned in response. On the other hand, Vice Chairman Shito wore a wide grin.

The collaboration with Tora was, in fact, Vice Chairman Shito's idea, but he had the director propose it to prevent Chairman Shiro from harboring resentment toward him.

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