With Tera, the dark green Human Spirit, that was 1.6 meters tall, it was no problem to gain a huge advantage over the remaining Blessed.
Most Blessed could only use their strongest moves once or twice before their energy would be drained. Using weaker versions of their strongest moves allowed them to fight a little longer.
However, facing Spirits that were not only in possession of infinite Stamina but also the wild instincts and combat experiences of their past, it was increasingly difficult to land a good blow.
Tank, Mocawl, and Herculean had been the biggest problem when the battle had begun. Most Soul Squires had been confident in their ability to pierce through their defenses. These Blessed had used their strongest moves almost instantly in an attempt to change the tide of the battle early on.