Again, the sensation of water with a minor numbing property. Then, the ocular systems of the Flametongue Salamander skull adjusted to the small-scale warp.
The Collector clicked the mandibles of its main skull in interest.
As it had perceived through its tactile senses, the environment the shadow-based warp led to was indeed one aquatic.
However, visual stimuli feeding into the skull's ocular systems showed a near absence of light.
Unlike the Darkwoods where light was forcibly absorbed by the flora, this was darkness caused by the dissipation of light across drastic aquatic depths.
The depth of the waters that the Collector perceived possessed essentially no light, yet there was no sign of crushing pressures inherent to such an environment.