As for many people who felt that the "battle royale mode" was unpresentable, and many large FPS manufacturers would not do it ... It was obviously nonsense.
It wasn't just domestic game manufacturers that were competing to imitate this model, but foreign game manufacturers were also learning the big escape model.
EA's CEO, Andrew, praised PlayerUnknown's Battlegrounds for injecting fresh blood into the industry. He was very impressed with the R & D team. He also expressed that the future "battlefield" might have a similar escape mode.
In response to the questions during the company's financial conference call, the CEO of Ubisoft, yvus Guillemot, also said that the big escape game was currently a very interesting game mode, and they might also launch such a mode in future game downloadable content.
If even these classic FPS players placed so much importance on PlayerUnknown's Battleground, it was clear that this model was an unprecedented success.
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