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Vexating Luck

As Ves recently designed the Doom Guard, he knew quite a lot about striker mechs.

Even after he temporarily lost access to his cranial implant, the memories were still fresh in his mind. He possessed a good understanding of the design choices he needed to make.

Of course, the Doom Guard was a spaceborn mech while his competition mech would be a landbound mech, so there were plenty of differences.

Still, the overall framework remained the same. Striker mechs were slow but tough machines that served a defensive function. Their armament always consisted of ranged weapons with a wide area of effect but also limited range and punch.

This was because they were mainly designed to take out fast, lightly-armored mechs. These light skirmishers and the like often proved to be the bane of traditional ranged mechs such as rifleman mechs or artillery mechs.

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